diff options
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java | 146 |
1 files changed, 143 insertions, 3 deletions
diff --git a/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java b/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java index ec40500..3dbbe39 100644 --- a/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java +++ b/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java @@ -173,10 +173,104 @@ public interface Color { /** HSL Luma, from 0..1 */ private float luma; + /** + * + * @param hue hue angle, between 0 and 1 + * @param sat saturation, between 0 and 1 + * @param luma luminance, between 0 and 1 + */ + public HSL(float hue, float sat, float luma) { + this.hue = hue; + this.sat = sat; + this.luma = luma; + } + + public HSL(int rgb) { + float r = i_f(rgb >> 16); + float g = i_f(rgb >> 8); + float b = i_f(rgb); + + float max = Math.max(r, Math.max(g, b)); + float min = Math.min(r, Math.min(g, b)); + + hue = 0; + if (max==min) { + hue = 0; + } else if (max==r) { + hue = (g-b)/(max-min); + hue *= 60f/360f; + } else if (max==g) { + hue = 2 + (b-r)/(max-min); + hue *= 60f/360f; + } else { //max==b + hue = 4 + (r-g)/(max-min); + hue *= 60f/360f; + } + if (hue<0) hue+=1; + + luma = (max+min)/2f; + + sat = 0; + if (max==0) { + // the saturation of black is zero, special-cased because (0-0)/0 is undefined + } else if (min==1) { + // the saturation of white is zero: (1-1)/1, special-cased for kicks I guess + } else { + sat = (max-luma) / Math.min(luma, 1-luma); + } + } + public int toRgb() { - float chroma = 1 - (Math.abs(2*luma - 1)); - //TODO: Finish implementing - return 0; + float chroma = (1 - (Math.abs(2*luma - 1))) * sat; + + int h = (int)(hue*6); h %= 6; + + float x = 1f-Math.abs((hue*6 % 2)-1f); x *= chroma; + float m = luma - (chroma/2); + + while (h<0) h+=6; + if (h>=6) h = h % 6; + float rf = 0; + float gf = 0; + float bf = 0; + + switch(h) { + case 0: + rf = chroma+m; + gf = x+m; + bf = 0+m; + break; + case 1: + rf = x+m; + gf = chroma+m; + bf = 0+m; + break; + case 2: + rf = 0+m; + gf = chroma+m; + bf = x+m; + break; + case 3: + rf = 0+m; + gf = x+m; + bf = chroma+m; + break; + case 4: + rf = x+m; + gf = 0+m; + bf = chroma+m; + break; + case 5: + rf = chroma+m; + gf = 0+m; + bf = x+m; + } + + int r = f_255(rf); + int g = f_255(gf); + int b = f_255(bf); + + return 0xFF_000000 | (r << 16) | (g << 8) | b; } public float getHue() { @@ -190,5 +284,51 @@ public interface Color { public float getLuma() { return luma; } + + private static int f_255(float f) { + int result = (int)(f*255); + return Math.min(255,Math.max(0, result)); + } + + private static float i_f(int i) { + return (i & 0xFF) / 255f; + } + } + + public static class LCH implements Color { + /** HCL Luma, from 0..1 */ + private float luma; + /** HCL Chroma, from 0..1 */ + private float chroma; + /** HCL Hue, from 0..1 */ + private float hue; + + + + public LCH(float luma, float chroma, float hue) { + this.luma = luma; + this.chroma = chroma; + this.hue = hue; + } + + @Override + public int toRgb() { + + + //Was going to steal Grondag code but then I looked at it + return 0; //TODO: Implement + } + + public float getHue() { + return hue; + } + + public float getChroma() { + return chroma; + } + + public float getLuma() { + return luma; + } } } |