Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-10 | Add WTiledSprite.setTileWidth/Height and docs for getters and setters | Juuxel | |
2020-07-10 | tiled-sprite: introduce getters for tileWidth/height (#72) | Filip Weiss | |
2020-07-09 | abstract slider: fix wrong default direction for horizontal slider (#73) | Filip Weiss | |
2020-07-01 | Fix player inventories not having slot peers | Juuxel | |
2020-06-30 | Split box alignments into horizontal and vertical2.1.0 | Juuxel | |
2020-06-30 | Add WBox alignments | Juuxel | |
2020-06-30 | Fix #68 | Juuxel | |
2020-06-30 | Add WWidget.host accessors, use them in WListPanel to avoid unsafe validations | Juuxel | |
2020-06-30 | Deprecate WWidget.createPeers and recommend using validate() instead | Juuxel | |
2020-06-30 | Add more methods for working with screen titles | Juuxel | |
2020-06-24 | Fix SyncedGuiDescription.getTitleColor using the client-sided config ↵ | Juuxel | |
instance, causing an NPE | |||
2020-06-24 | Fix WItemSlot.<init> using client-only painters from common code | Juuxel | |
2020-06-23 | Add vertical alignment for WText | Juuxel | |
2020-06-22 | Add item slot filters | Juuxel | |
2020-06-22 | Add SyncedGuiDescription methods to get meaningful inventory and property ↵ | Juuxel | |
delegate fallbacks These are useful with simple screen handlers from fabric-screen-handler-api-v1. | |||
2020-06-18 | Fix title positioning for real this time, add title rendering control | Juuxel | |
2020-06-18 | Fix color of player inventory labels not matching the title color of the GUI | Juuxel | |
2020-06-18 | Fix the screen title being drawn at an incorrect position, add title ↵ | Juuxel | |
coordinate support to CottonClientScreen | |||
2020-06-18 | Fix dirty GL scissors being used when the screen applies no other scissors | Juuxel | |
2020-06-18 | Add a global scissor stack for nested scissor support (#59) | Juuxel | |
* Add a global scissor stack for nested scissor support * Fix scissors not having proper dimensions, add check for negatives | |||
2020-06-18 | Move WWidget.addTooltip to use StringRenderables | Juuxel | |
2020-06-18 | Alignment -> HorizontalAlignment, add vertical alignment for labels | Juuxel | |
2020-06-17 | Update to pre8 | Juuxel | |
2020-06-17 | Add fullscreen GUIs | Juuxel | |
Closes #66. | |||
2020-06-17 | Make SyncedGuiDescription constructors take the screen handler type | Juuxel | |
2020-06-17 | Add missing since tags | Juuxel | |
2020-06-14 | ScreenDrawing: add ability to draw opaque textures (#63) | Filip Weiss | |
2020-06-13 | implement a WTiledSprite widget (#62) | Filip Weiss | |
* implement a WTiledSprite widget * tiledSprite: new constuctor, cleanup api and comments * Update GuiTest/src/main/java/io/github/cottonmc/test/client/TestClientGui.java Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com> Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com> | |||
2020-06-05 | CottonInventoryController -> SyncedGuiDescription | Juuxel | |
2020-06-05 | CottonInventoryScreen: Add constructor with screen title, document | Juuxel | |
2020-06-05 | Document WLabel and WText methods, add missing accessors to WText | Juuxel | |
2020-06-05 | 1.16-pre2 | Juuxel | |
- All Text usages apart from screen titles have been replaced with class_5348 - WLabel. and WText. getTextAt has been replaced by getTextStyleAt to match vanilla functionality - CottonInventoryScreen.drawForeground - Prevents vanilla from rendering the player inventory label (already rendered by us and not needed in every GUI) - The title is now rendered using the title coordinate fields like in vanilla | |||
2020-05-22 | Document PropertyDelegateHolderunstable/2.0 | Juuxel | |
2020-05-21 | Add automatic scroll bar detection for scroll panels | Juuxel | |
2020-05-21 | Add focusing support for scroll bars | Juuxel | |
Closes #57. | |||
2020-05-21 | Expose WAbstractSlider.isIncreasing/DecreasingKey as a public API | Juuxel | |
2020-05-21 | Add sub-widget focusing and item slot focusing | Juuxel | |
Widgets can now have inner parts of themselves focused that will be cycled. This is basically the panel focusing system without the pivot. | |||
2020-05-21 | Add toggle button focusing (#57) | Juuxel | |
2020-05-21 | Fix player inventories resizing their labels to 18x18 | Juuxel | |
2020-05-21 | Add back WTextField.setSuggestion(String) | Juuxel | |
2020-05-21 | Make WTextField.suggestion be a proper Text | Juuxel | |
2020-05-21 | WPlayerInvPanel: title -> label, don't resize other widgets than the default ↵ | Juuxel | |
label | |||
2020-05-21 | Add focus cycling to panels | Juuxel | |
Closes #37. Closes #54. | |||
2020-05-21 | Revert "Make WScrollBar extend WAbstractSlider for better dragging" | Juuxel | |
Reverts commit bedf10d4. | |||
2020-05-20 | Add WWidget.getParent | Juuxel | |
2020-05-20 | Add focusing support for buttons | Juuxel | |
2020-05-20 | Make WLabel properly resizeable | Juuxel | |
Now the height is un-hardcoded with a minimum of 8 pixels. | |||
2020-05-20 | Remove the ability to use PropertyDelegateHolders on blocks | Juuxel | |
Blocks can't have global state, and creating property delegates based on block states isn't a good idea in my opinion. Property changes would involve state changes, and menus sync the properties automatically so it could cause a lot of pointless client-side updates. Closes #56. | |||
2020-05-20 | Fix item slots being offset one pixel to the left and up | Juuxel | |
Fixes #53. All slot rendering is also done via BackgroundPainters now and the default background painter is SLOT. | |||
2020-05-20 | Add Inventory label for player inventory panels | Juuxel | |
Also allows custom label widgets that can be *any* widget. |