Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-27 | Move text hover effect drawing to ScreenDrawing | Juuxel | |
2021-02-27 | Create InputResult for specifying whether mouse inputs are processed | Juuxel | |
This means that mouse events are propagated upwards the widget tree until they are processed or the root panel is reached. Code duplication in mouse handling was reduced by moving all logic into a new MouseInputHandler helper class. (I'd obviously have them directly in the screen classes if there was only one.) | |||
2021-02-27 | Move config handling to Path | Juuxel | |
2021-02-27 | Move the mod ID into a constant field in LibGuiCommon | Juuxel | |
2021-02-27 | Move all implementation classes into the impl package | Juuxel | |
2021-02-27 | Correct since tag in LibGui data | Juuxel | |
2021-02-27 | Fix labeled slider rendering | Juuxel | |
2021-02-27 | Migrate all rectangle rendering to use MatrixStacks | Juuxel | |
2021-02-27 | Move BackgroundPainters to use MatrixStacks | Juuxel | |
2021-02-27 | Replace LibGuiClient.config.darkMode with LibGui.isDarkMode() | Juuxel | |
2021-02-16 | Use Slot#getMaxItemCount(ItemStack) instead of Slot#getMaxItemCount() (#99) | Gabriel Henrique de Oliveira | |
2021-01-31 | Update Gradle and dependencies3.3.3 | Juuxel | |
2021-01-31 | Switch overrides from Screen.init(MinecraftClient, int, int) to init() | Juuxel | |
2021-01-31 | Fix renderBackground behaviour being hardcoded to super | Juuxel | |
2020-12-23 | Fix labeled slider rendering | Juuxel | |
Changed the MatrixStack translation to direct GL translation via RenderSystem. I've already fixed this bug in the 4.0 branch by using MatrixStacks for texture rendering, but that won't work here. | |||
2020-12-21 | Fix large slot focus border position | Juuxel | |
2020-12-21 | (Hackily) Fix bug with REI overlapping with LibGui screens3.3.2 | Juuxel | |
2020-12-21 | Fix dedicated server crashing when trying to load ClientPlayerEntity3.3.1 | Juuxel | |
Apparently having a client-only-typed field referenced in a lambda body can be dangerous, so I moved the packet registration to the client init class. | |||
2020-12-17 | Add screen networking API, update to 1.16.43.3.0 | Juuxel | |
2020-11-07 | WScrollBar: Allow mousewheel scrolling (#90)3.2.2 | Sturmlilie | |
2020-11-07 | WScrollBar: More intuitive drag scroll threshold (#91) | Sturmlilie | |
Use the movable area (ie. scroll bar length minus handle length) instead of just the scroll bar length. This makes it so the handle actually feels like it's sticking to the cursor while scrolling. | |||
2020-10-24 | Add checkstyle to check code format | Juuxel | |
2020-10-24 | Update Loom to 0.5 and use Jetbrains annotations | Juuxel | |
2020-10-24 | Fix HUD widgets not ticking | Juuxel | |
2020-10-18 | Update dependencies, bump version to 3.2.0 | Juuxel | |
2020-10-18 | Fix #87 | Juuxel | |
2020-10-18 | Add ItemIcon constructor with Item | Juuxel | |
2020-10-18 | Fix #86 | Juuxel | |
2020-10-11 | Add WPlayerInvPanel.createInventoryLabel | Juuxel | |
2020-10-11 | Add WCardPanel.getCardCount | Juuxel | |
2020-09-24 | Tabs, card panels and showing/hiding widgets (#74)3.0.0 | Juuxel | |
* Add beta API for hiding and showing widget peers, add default implementation for slots * Add WCardPanel * Tab thingies * Improve WPanel.toString * Fix tabs, add dark mode * Add box fillers * Tabs again * Tab go brrr * Revert modmenu changes * Fix card panels not initialising hidden widgets properly * Fix slots not being hidden when they should be * Things * Revert "Add box fillers" This reverts commit 1ea1bfbb * foo * revert more modmenu changes * Add tab titles and switch to a builder model for adding tabs * Document tab builders * Make hidden widgets release their focus * Replace outdated since tags with TAB_VERSION * Fix compilation of WTabPanel * TAB_VERSION => 3.0.0 * Add focusing support to tabs | |||
2020-08-11 | Update to rc2 | Juuxel | |
2020-08-04 | Add missing Environment(CLIENT) annotations to paint() overrides | Juuxel | |
2020-08-04 | Revert "Make layout() client-only, add missing Environment(CLIENT) ↵ | Juuxel | |
annotations to paint() overrides" This reverts commit 0b3c68e0 | |||
2020-08-04 | Fix labeled slider rendering | Juuxel | |
2020-08-04 | Make layout() client-only, add missing Environment(CLIENT) annotations to ↵ | Juuxel | |
paint() overrides | |||
2020-08-04 | Add slot change listeners, document WItemSlot | Juuxel | |
2020-08-03 | Enable keyboard repeat events for LibGui screens | Juuxel | |
Closes #27. | |||
2020-08-03 | Fix centering issues with button icons and big item slots | Juuxel | |
Closes #77. | |||
2020-08-03 | Add Texture class for representing a texture with UV values | Juuxel | |
Closes #47. | |||
2020-08-03 | 3.0.0 for 1.16.2-pre1 | Juuxel | |
Mojang refactored text again :irritatered: - Widgets now take a Text again instead of StringRenderable/-Visitable - ScreenDrawing takes OrderedTexts instead of StringVisitables - To reduce the future updating workload, tooltips now use a new TooltipBuilder | |||
2020-08-03 | Bump version to 2.3.02.3.0 | Juuxel | |
2020-07-26 | fix SyncedGuiDescription.insertIntoExisting | CoolMineman | |
2020-07-11 | RGB add simpler constructor without alpha (#65) | Juuxel | |
2020-07-11 | RGB: add interpolate method (#64) | Filip Weiss | |
2020-07-10 | Add TextureIcon opacity and tint, fix ScreenDrawing javadocs | Juuxel | |
2020-07-10 | Add since tags and a package-info for the icon package | Juuxel | |
2020-07-10 | Remove unused import | Juuxel | |
2020-07-10 | Add missing Nullable annotations and a getter to WButton | Juuxel | |
2020-07-10 | Add icon support for buttons | Juuxel | |