From 3f1d1d4e71f1ec3dc59e189e6aad4d99dcf75bd0 Mon Sep 17 00:00:00 2001 From: Falkreon Date: Fri, 27 Sep 2019 16:26:06 -0500 Subject: Implement HSL colors, update jankson --- .../cottonmc/cotton/gui/widget/data/Color.java | 107 ++++++++++++++++++++- 1 file changed, 104 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java b/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java index ec40500..bc985b4 100644 --- a/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java +++ b/src/main/java/io/github/cottonmc/cotton/gui/widget/data/Color.java @@ -173,10 +173,69 @@ public interface Color { /** HSL Luma, from 0..1 */ private float luma; + /** + * + * @param hue hue angle, between 0 and 1 + * @param sat saturation, between 0 and 1 + * @param luma luminance, between 0 and 1 + */ + public HSL(float hue, float sat, float luma) { + this.hue = hue; + this.sat = sat; + this.luma = luma; + } + public int toRgb() { - float chroma = 1 - (Math.abs(2*luma - 1)); - //TODO: Finish implementing - return 0; + float chroma = (1 - (Math.abs(2*luma - 1))) * sat; + + int h = (int)(hue*6); h %= 6; + + float x = 1f-Math.abs((hue*6 % 2)-1f); x *= chroma; + float m = luma - (chroma/2); + + while (h<0) h+=6; + if (h>=6) h = h % 6; + float rf = 0; + float gf = 0; + float bf = 0; + + switch(h) { + case 0: + rf = chroma+m; + gf = x+m; + bf = 0+m; + break; + case 1: + rf = x+m; + gf = chroma+m; + bf = 0+m; + break; + case 2: + rf = 0+m; + gf = chroma+m; + bf = x+m; + break; + case 3: + rf = 0+m; + gf = x+m; + bf = chroma+m; + break; + case 4: + rf = x+m; + gf = 0+m; + bf = chroma+m; + break; + case 5: + rf = chroma+m; + gf = 0+m; + bf = x+m; + } + + int r = f_255(rf); + int g = f_255(gf); + int b = f_255(bf); + + return 0xFF_000000 | (r << 16) | (g << 8) | b; } public float getHue() { @@ -190,5 +249,47 @@ public interface Color { public float getLuma() { return luma; } + + private static int f_255(float f) { + int result = (int)(f*255); + return Math.min(255,Math.max(0, result)); + } + } + + public static class LCH implements Color { + /** HCL Luma, from 0..1 */ + private float luma; + /** HCL Chroma, from 0..1 */ + private float chroma; + /** HCL Hue, from 0..1 */ + private float hue; + + + + public LCH(float luma, float chroma, float hue) { + this.luma = luma; + this.chroma = chroma; + this.hue = hue; + } + + @Override + public int toRgb() { + + + //Was going to steal Grondag code but then I looked at it + return 0; //TODO: Implement + } + + public float getHue() { + return hue; + } + + public float getChroma() { + return chroma; + } + + public float getLuma() { + return luma; + } } } -- cgit