/* * Copyright (C) 2021 Elytrium * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package net.elytrium.limboauth.command; import com.velocitypowered.api.command.CommandSource; import com.velocitypowered.api.command.SimpleCommand; import com.velocitypowered.api.permission.Tristate; import com.velocitypowered.api.proxy.Player; import net.elytrium.limboauth.LimboAuth; import net.elytrium.limboauth.Settings; import net.kyori.adventure.text.Component; import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer; public class DestroySessionCommand implements SimpleCommand { private final LimboAuth plugin; private final Component notPlayer; private final Component successful; public DestroySessionCommand(LimboAuth plugin) { this.plugin = plugin; this.notPlayer = LegacyComponentSerializer.legacyAmpersand().deserialize(Settings.IMP.MAIN.STRINGS.NOT_PLAYER); this.successful = LegacyComponentSerializer.legacyAmpersand().deserialize(Settings.IMP.MAIN.STRINGS.DESTROY_SESSION_SUCCESSFUL); } @Override public void execute(SimpleCommand.Invocation invocation) { CommandSource source = invocation.source(); if (!(source instanceof Player)) { source.sendMessage(this.notPlayer); return; } this.plugin.removePlayerFromCache(((Player) source).getUsername()); source.sendMessage(this.successful); } @Override public boolean hasPermission(SimpleCommand.Invocation invocation) { return invocation.source().getPermissionValue("limboauth.commands.destroysession") != Tristate.FALSE; } }