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/*
* Copyright (C) 2021 Elytrium
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.elytrium.limboauth;
import java.io.File;
import net.elytrium.limboauth.config.Config;
public class Settings extends Config {
@Ignore
public static final Settings IMP = new Settings();
@Final
public String VERSION = BuildConstants.AUTH_VERSION;
public String PREFIX = "LimboAuth &6>>&f";
@Create
public MAIN MAIN;
public static class MAIN {
@Comment("Maximum time for player to authenticate in milliseconds. If the player stays on the auth limbo for longer than this time, then the player will be kicked.")
public int AUTH_TIME = 60000;
public boolean ENABLE_BOSSBAR = true;
@Comment("Available colors: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE")
public String BOSSBAR_COLOR = "RED";
@Comment("Available overlays: PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20")
public String BOSSBAR_OVERLAY = "NOTCHED_20";
public int MIN_PASSWORD_LENGTH = 4;
@Comment("Max password length for the BCrypt hashing algorithm, which is used in this plugin, can't be higher than 71. You can set a lower value than 71.")
public int MAX_PASSWORD_LENGTH = 71;
public boolean CHECK_PASSWORD_STRENGTH = true;
public String UNSAFE_PASSWORDS_FILE = "unsafe_passwords.txt";
public boolean ONLINE_MODE_NEED_AUTH = true;
public boolean FORCE_OFFLINE_UUID = false;
@Comment({
"Forcibly set player's UUID to the value from the database",
"If the player had the cracked account, and switched to the premium account, the cracked UUID will be used."
})
public boolean SAVE_UUID = true;
public boolean ENABLE_TOTP = true;
public boolean TOTP_NEED_PASSWORD = true;
public boolean REGISTER_NEED_REPEAT_PASSWORD = true;
public boolean CHANGE_PASSWORD_NEED_OLD_PASSWORD = true;
@Comment({
"If you want to migrate your database from another plugin, which is not using BCrypt.",
"You can set an old hash algorithm to migrate from. Currently, only AUTHME is supported yet."
})
public String MIGRATION_HASH = "";
@Comment("Available dimensions: OVERWORLD, NETHER, THE_END")
public String DIMENSION = "THE_END";
public long PURGE_CACHE_MILLIS = 3600000;
@Comment("QR Generator URL, set {data} placeholder")
public String QR_GENERATOR_URL = "https://api.qrserver.com/v1/create-qr-code/?data={data}&size=200x200&ecc=M&margin=30";
public String TOTP_ISSUER = "LimboAuth by Elytrium";
public int BCRYPT_COST = 10;
public int LOGIN_ATTEMPTS = 3;
public int IP_LIMIT_REGISTRATIONS = 3;
public int TOTP_RECOVERY_CODES_AMOUNT = 16;
@Comment("Time in milliseconds, when ip limit works, set to 0 for disable.")
public long IP_LIMIT_VALID_TIME = 21600000;
@Comment({
"Regex of allowed nicknames",
"^ means the start of the line, $ means the end of the line",
"[A-Za-z0-9_] is a character set of A-Z, a-z, 0-9 and _",
"{3,16} means that allowed length is from 3 to 16 chars"
})
public String ALLOWED_NICKNAME_REGEX = "^[A-Za-z0-9_]{3,16}$";
public boolean LOAD_WORLD = false;
@Comment("World file type: schematic")
public String WORLD_FILE_TYPE = "schematic";
public String WORLD_FILE_PATH = "world.schematic";
@Comment({
"Custom isPremium URL",
"You can use Mojang one's API (set by default)",
"Or CloudFlare one's: https://api.ashcon.app/mojang/v1/user/%s",
"Or use this code to make your own API: https://blog.cloudflare.com/minecraft-api-with-workers-coffeescript/",
"Or implement your own API, it should just respond with HTTP code 200 only if the player is premium"
})
public String ISPREMIUM_AUTH_URL = "https://api.mojang.com/users/profiles/minecraft/%s";
@Create
public Settings.MAIN.WORLD_COORDS WORLD_COORDS;
public static class WORLD_COORDS {
public int X = 0;
public int Y = 0;
public int Z = 0;
}
/*
@Create
public Settings.MAIN.EVENTS_PRIORITIES EVENTS_PRIORITIES;
@Comment("Available priorities: FIRST, EARLY, NORMAL, LATE, LAST")
public static class EVENTS_PRIORITIES {
public String PRE_LOGIN = "NORMAL";
public String LOGIN_LIMBO_REGISTER = "NORMAL";
public String SAFE_GAME_PROFILE_REQUEST = "NORMAL";
}
*/
@Create
public MAIN.STRINGS STRINGS;
@Comment("Leave title fields empty to disable.")
public static class STRINGS {
public String RELOAD = "{PRFX} &aReloaded successfully!";
public String RELOAD_FAILED = "{PRFX} &cReload failed, check console for details.";
public String ERROR_OCCURRED = "{PRFX} &cAn internal error has occurred!";
public String NOT_PLAYER = "{PRFX} &cСonsole is not allowed to execute this command!";
public String NOT_REGISTERED = "{PRFX} &cYou are not registered!";
public String WRONG_PASSWORD = "{PRFX} &cPassword is wrong!";
public String NICKNAME_INVALID_KICK = "{PRFX}{NL}&cYour nickname contains forbidden characters. Please, change your nickname!";
@Comment("6 hours by default in ip-limit-valid-time")
public String IP_LIMIT = "{PRFX} &cYour IP has reached max registered accounts. If this is an error, restart your router, or wait about 6 hours.";
public String WRONG_NICKNAME_CASE_KICK = "{PRFX}{NL}&cThe case of your nickname is wrong. Nickname is CaSe SeNsItIvE.";
public String BOSSBAR = "{PRFX} You have &6{0} &fseconds left to log in.";
public String TIMES_UP = "{PRFX}{NL}&cAuthorization time is up.";
public String LOGIN = "{PRFX} &aPlease, login using &6/login <password>&a, you have &6{0} &aattempts.";
public String LOGIN_WRONG_PASSWORD = "{PRFX} &cYou''ve entered the wrong password, you have &6{0} &cattempts left.";
public String LOGIN_WRONG_PASSWORD_KICK = "{PRFX}{NL}&cYou've entered the wrong password numerous times!";
public String LOGIN_SUCCESSFUL = "{PRFX} &aSuccessfully logged in!";
public String LOGIN_TITLE = "&fPlease, login using &6/login <password>&a.";
public String LOGIN_SUBTITLE = "&aYou have &6{0} &aattempts.";
public String LOGIN_SUCCESSFUL_TITLE = "{PRFX}";
public String LOGIN_SUCCESSFUL_SUBTITLE = "&aSuccessfully logged in!";
@Comment("Or if register-need-repeat-password set to false remove the \"<repeat password>\" part.")
public String REGISTER = "{PRFX} Please, register using &6/register <password> <repeat password>";
public String REGISTER_DIFFERENT_PASSWORDS = "{PRFX} &cThe entered passwords differ from each other!";
public String REGISTER_PASSWORD_TOO_SHORT = "{PRFX} &cYou entered too short password, use a different one!";
public String REGISTER_PASSWORD_TOO_LONG = "{PRFX} &cYou entered too long password, use a different one!";
public String REGISTER_PASSWORD_UNSAFE = "{PRFX} &cYour password is unsafe, use a different one!";
public String REGISTER_SUCCESSFUL = "{PRFX} &aSuccessfully registered!";
public String REGISTER_TITLE = "{PRFX}";
public String REGISTER_SUBTITLE = "&aPlease, register using &6/register <password> <repeat password>";
public String REGISTER_SUCCESSFUL_TITLE = "{PRFX}";
public String REGISTER_SUCCESSFUL_SUBTITLE = "&aSuccessfully registered!";
public String UNREGISTER_SUCCESSFUL = "{PRFX}{NL}&aSuccessfully unregistered!";
public String UNREGISTER_USAGE = "{PRFX} Usage: &6/unregister <current password> confirm";
public String PREMIUM_SUCCESSFUL = "{PRFX}{NL}&aSuccessfully changed account state to &6PREMIUM&a!";
public String ALREADY_PREMIUM = "{PRFX} &cYour account is already &6PREMIUM&c!";
public String NOT_PREMIUM = "{PRFX} &cYour account is not &6PREMIUM&c!";
public String PREMIUM_USAGE = "{PRFX} Usage: &6/premium <current password> confirm";
public String FORCE_UNREGISTER_SUCCESSFUL = "{PRFX} &6{0} &asuccessfully unregistered!";
public String FORCE_UNREGISTER_KICK = "{PRFX}{NL}&aYou have been unregistered by administrator!";
public String FORCE_UNREGISTER_NOT_SUCCESSFUL = "{PRFX} &cUnable to unregister &6{0}&c. Most likely this player has never been on this server.";
public String FORCE_UNREGISTER_USAGE = "{PRFX} Usage: &6/forceunregister <nickname>";
public String CHANGE_PASSWORD_SUCCESSFUL = "{PRFX} &aSuccessfully changed password!";
@Comment("Or if change-password-need-old-pass set to false remove the \"<old password>\" part.")
public String CHANGE_PASSWORD_USAGE = "{PRFX} Usage: &6/changepassword <old password> <new password>";
public String FORCE_CHANGE_PASSWORD_SUCCESSFUL = "{PRFX} &aSuccessfully changed password for player &6{0}&a!";
public String FORCE_CHANGE_PASSWORD_MESSAGE = "{PRFX} &aYour password has been changed to &6{0} &aby administator!";
public String FORCE_CHANGE_PASSWORD_NOT_SUCCESSFUL = "{PRFX} &cUnable to change password for &6{0}&c. Most likely this player has never been on this server.";
public String FORCE_CHANGE_PASSWORD_USAGE = "{PRFX} Usage: &6/forcechangepassword <nickname> <new password>";
public String TOTP = "{PRFX} Please, enter your 2FA key using &6/2fa <key>";
public String TOTP_TITLE = "{PRFX}";
public String TOTP_SUBTITLE = "&aEnter your 2FA key using &6/2fa <key>";
public String TOTP_SUCCESSFUL = "{PRFX} &aSuccessfully enabled 2FA!";
public String TOTP_DISABLED = "{PRFX} &aSuccessfully disabled 2FA!";
@Comment("Or if totp-need-pass set to false remove the \"<current password>\" part.")
public String TOTP_USAGE = "{PRFX} Usage: &6/2fa enable <current password>&f or &6/2fa disable <totp key>&f.";
public String TOTP_WRONG = "{PRFX} &cWrong 2FA key!";
public String TOTP_ALREADY_ENABLED = "{PRFX} &c2FA is already enabled. Disable it using &6/2fa disable <key>&c.";
public String TOTP_QR = "{PRFX} Click here to open 2FA QR code in browser.";
public String TOTP_TOKEN = "{PRFX} &aYour 2FA token &7(Click to copy)&a: &6{0}";
public String TOTP_RECOVERY = "{PRFX} &aYour recovery codes &7(Click to copy)&a: &6{0}";
public String DESTROY_SESSION_SUCCESSFUL = "{PRFX} &eYour session is now destroyed, you'll need to log in again after reconnecting.";
}
@Create
public MAIN.AUTH_COORDS AUTH_COORDS;
public static class AUTH_COORDS {
public double X = 0;
public double Y = 0;
public double Z = 0;
public double YAW = 0;
public double PITCH = 0;
}
}
@Create
public DATABASE DATABASE;
@Comment("Database settings")
public static class DATABASE {
@Comment("Database type: mysql, postgresql or h2.")
public String STORAGE_TYPE = "h2";
@Comment("Settings for Network-based database (like MySQL, PostgreSQL): ")
public String HOSTNAME = "127.0.0.1:3306";
public String USER = "user";
public String PASSWORD = "password";
public String DATABASE = "limboauth";
public String CONNECTION_PARAMETERS = "?autoReconnect=true&initialTimeout=1&useSSL=false";
}
public void reload(File file) {
if (this.load(file, this.PREFIX)) {
this.save(file);
} else {
this.save(file);
this.load(file, this.PREFIX);
}
}
}
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