package moe.nea.ledger @JvmInline value class ItemId( val string: String ) { fun singleItem(): Pair { return withStackSize(1) } fun withStackSize(size: Number): Pair { return Pair(this, size.toDouble()) } companion object { fun skill(skill: String) = ItemId("SKYBLOCK_SKILL_$skill") val GARDEN = skill("GARDEN") val FARMING = skill("FARMING") val GEMSTONE_POWDER = ItemId("SKYBLOCK_POWDER_GEMSTONE") val MITHRIL_POWDER = ItemId("SKYBLOCK_POWDER_MITHRIL") val GOLD_ESSENCE = ItemId("ESSENCE_GOLD") val PELT = ItemId("SKYBLOCK_PELT") val COINS = ItemId("SKYBLOCK_COIN") val FINE_FLOUR = ItemId("FINE_FLOUR") val BITS = ItemId("SKYBLOCK_BIT") val COPPER = ItemId("SKYBLOCK_COPPER") val NIL = ItemId("SKYBLOCK_NIL") val ARCHFIEND_LOW_CLASS = ItemId("ARCHFIEND_DICE") val ARCHFIEND_HIGH_CLASS = ItemId("HIGH_CLASS_ARCHFIEND_DICE") val ARCHFIEND_DYE = ItemId("DYE_ARCHFIEND") val DUNGEON_CHEST_KEY = ItemId("DUNGEON_CHEST_KEY") val BOOSTER_COOKIE = ItemId("BOOSTER_COOKIE") val KISMET_FEATHER = ItemId("KISMET_FEATHER") } }