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<title>github/Neodymium.git/src/main/java/makamys/lodmod/mixin, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>Rebrand pt. 1: Rename mod to Neodymium</title>
<updated>2022-06-09T10:57:52+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-09T10:57:52+00:00</published>
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</entry>
<entry>
<title>Fix culling not working until you spin the camera around</title>
<updated>2022-06-08T13:03:38+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-08T12:53:58+00:00</published>
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<entry>
<title>Fix meshes not getting deleted when their world renderers are deleted</title>
<updated>2022-06-07T19:59:12+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-07T19:59:12+00:00</published>
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</entry>
<entry>
<title>Move Tessellator#toChunkMesh to ChunkMesh class</title>
<updated>2022-06-06T14:51:10+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-06T14:51:10+00:00</published>
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</entry>
<entry>
<title>Improve keyboard handling</title>
<updated>2022-06-06T13:54:04+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-06T13:54:04+00:00</published>
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<id>4b0e58d288dede21c466bba941abd2b2d9719364</id>
<content type='text'>
V: Toggle world rendering
F: Switch between vanilla renderer and my renderer
Only accept keyboard presses if no gui is active
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V: Toggle world rendering
F: Switch between vanilla renderer and my renderer
Only accept keyboard presses if no gui is active
</pre>
</div>
</content>
</entry>
<entry>
<title>Watch chunk visibility via hooks instead of polling</title>
<updated>2022-06-04T14:34:56+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-04T14:22:37+00:00</published>
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<id>1f8f47a57e67ff3cea73b88f7d86a124981e5e5f</id>
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Increases fps from 340 to 360 when rendering nothing
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Increases fps from 340 to 360 when rendering nothing
</pre>
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</entry>
<entry>
<title>Detect OptiFine fast render properly</title>
<updated>2022-06-03T15:09:09+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-03T15:09:09+00:00</published>
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</entry>
<entry>
<title>Make it work without OptiFine</title>
<updated>2022-06-03T11:11:12+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-03T11:11:12+00:00</published>
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</entry>
<entry>
<title>Make it work with fast render</title>
<updated>2022-06-03T10:29:09+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-03T10:29:09+00:00</published>
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</entry>
<entry>
<title>Add optimizeChunkMeshes option</title>
<updated>2022-06-03T10:28:11+00:00</updated>
<author>
<name>makamys</name>
<email>makamys@outlook.com</email>
</author>
<published>2022-06-03T09:21:57+00:00</published>
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