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author | makamys <makamys@outlook.com> | 2024-01-08 22:59:58 +0100 |
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committer | makamys <makamys@outlook.com> | 2024-01-08 23:15:07 +0100 |
commit | 034eccc17cf18574143603791219c2b141b3f4a8 (patch) | |
tree | e5bf77f9ff6374a79be238d818c651a4a79ba505 /README.md | |
parent | 091d817604149d958dcd3b2ea5c0846e95196024 (diff) | |
download | Neodymium-034eccc17cf18574143603791219c2b141b3f4a8.tar.gz Neodymium-034eccc17cf18574143603791219c2b141b3f4a8.tar.bz2 Neodymium-034eccc17cf18574143603791219c2b141b3f4a8.zip |
Minor fixup to #43
- Make `shortUV` config comment mention interaction with RPLE/OF
- Fix NeoRenderer#init implSpec javadoc
- Update OF shader status in readme
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -55,7 +55,7 @@ The mod increases memory usage, since the chunk meshes have to be stored somewhe ## Incompatibilities * The mod performs poorly if Advanced OpenGL (occlusion culling) is turned on. * OptiFine's "Smooth" and "Multi-Core" chunk loading settings are not compatible. -* OptiFine shaders aren't compatible, and will probably never be unless someone contributes a PR, as I have neither the knowledge nor the interest to add compatibility for them. +* OptiFine shaders **are** now compatible, but may have some minor issues. FalseTweaks allegedly fixes this. * CoFHTweaks is incompatible (https://github.com/makamys/Neodymium/issues/11) * Various coremods may be incompatible with Mixin. Use [Mixingasm](https://github.com/makamys/Mixingasm) to fix this. |