diff options
-rw-r--r-- | src/main/java/makamys/neodymium/Config.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/makamys/neodymium/Config.java b/src/main/java/makamys/neodymium/Config.java index f7bad23..b680a75 100644 --- a/src/main/java/makamys/neodymium/Config.java +++ b/src/main/java/makamys/neodymium/Config.java @@ -72,7 +72,7 @@ public class Config { enabled = config.getBoolean("enabled", "_general", true, "Set this to false to fully disable the mod."); hotswap = config.getBoolean("hotswap", "_general", false, "Apply changes made in the config file immediately without having to reload the world. Off by default because it could potentially cause poor performance on certain platforms. Note that not all settings can be hotswapped."); - simplifyChunkMeshes = config.getBoolean("simplifyChunkMeshes", "render", true, "Simplify chunk meshes so they are made of less vertices. Improves performance with no known downside."); + simplifyChunkMeshes = config.getBoolean("simplifyChunkMeshes", "render", true, "Simplify chunk meshes so they are made of less vertices. Improves framerate at the cost of making chunks load slightly slower."); cullFaces = config.getBoolean("cullFaces", "render", false, "Don't submit faces for rendering if they are facing away from the camera. Reduces GPU workload at the cost of increasing driver overhead. On weaker graphics cards this may significantly improve performance, but on better cards it may have the opposite effect."); sortFrequency = config.getInt("sortFrequency", "render", 1, 1, Integer.MAX_VALUE, "Interval (in frames) between the sorting of meshes. Increasing this might increase framerate, but increase the likelyhood of graphical artifacts when moving quickly."); |