diff options
Diffstat (limited to 'src/main/java/makamys/lodmod/renderer')
-rw-r--r-- | src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java index fea3e22..4afd9d2 100644 --- a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java +++ b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java @@ -71,10 +71,11 @@ public class SimpleChunkMesh extends Mesh { int waterColor = biome.getWaterColorMultiplier(); waterColor |= 0xFF000000; - pass2.addFaceYPos(worldX, worldY, worldZ, size, size, waterIcon, waterColor); + pass2.addFaceYPos(worldX, worldY, worldZ, size, size, waterIcon, waterColor, 1); } if(block.isBlockNormalCube() && block.isOpaqueCube() && block.renderAsNormalBlock()) { + float brightnessMult = foundWater ? 0.2f : 1f; int meta = target.getBlockMetadata(xOff, y, zOff); icon = block.getIcon(1, meta); @@ -88,10 +89,10 @@ public class SimpleChunkMesh extends Mesh { color = (0xFF << 24) | ((color >> 16 & 0xFF) << 0) | ((color >> 8 & 0xFF) << 8) | ((color >> 0 & 0xFF) << 16); if(biome.getFloatTemperature(worldX, y, worldZ) < 0.15f) { - pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), Blocks.snow_layer.colorMultiplier(target.worldObj, worldX, y, worldZ)); - pass1.addCube(worldX, worldY - 0.8f, worldZ, size, size, worldY - 0.8f, icon, color); + pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), Blocks.snow_layer.colorMultiplier(target.worldObj, worldX, y, worldZ), brightnessMult); + pass1.addCube(worldX, worldY - 0.8f, worldZ, size, size, worldY - 0.8f, icon, color, brightnessMult); } else { - pass1.addCube(worldX, worldY, worldZ, size, size, worldY, icon, color); + pass1.addCube(worldX, worldY, worldZ, size, size, worldY, icon, color, brightnessMult); } @@ -127,45 +128,45 @@ public class SimpleChunkMesh extends Mesh { instances++; } - private void addCube(float x, float y, float z, float sizeX, float sizeZ, float sizeY, IIcon icon, int color) { - addFaceYPos(x, y, z, sizeX, sizeZ, icon, color); + private void addCube(float x, float y, float z, float sizeX, float sizeZ, float sizeY, IIcon icon, int color, float brightnessMult) { + addFaceYPos(x, y, z, sizeX, sizeZ, icon, color, brightnessMult); addFace( x + 0, y - sizeY, z + 0, x + 0, y + 0, z + 0, x + sizeX, y + 0, z + 0, x + sizeX, y - sizeY, z + 0, - icon, color, 200 + icon, color, (int)(200 * brightnessMult) ); addFace( x + sizeX, y - sizeY, z + sizeZ, x + sizeX, y + 0, z + sizeZ, x + 0, y + 0, z + sizeZ, x + 0, y - sizeY, z + sizeZ, - icon, color, 200 + icon, color, (int)(200 * brightnessMult) ); addFace( x + sizeX, y - sizeY, z + 0, x + sizeX, y + 0, z + 0, x + sizeX, y + 0, z + sizeZ, x + sizeX, y - sizeY, z + sizeZ, - icon, color, 160 + icon, color, (int)(160 * brightnessMult) ); addFace( x + 0, y - sizeY, z + sizeZ, x + 0, y + 0, z + sizeZ, x + 0, y + 0, z + 0, x + 0, y - sizeY, z + 0, - icon, color, 160 + icon, color, (int)(160 * brightnessMult) ); } - private void addFaceYPos(float x, float y, float z, float sizeX, float sizeZ, IIcon icon, int color) { + private void addFaceYPos(float x, float y, float z, float sizeX, float sizeZ, IIcon icon, int color, float brightnessMult) { addFace( x + 0, y + 0, z + 0, x + 0, y + 0, z + sizeZ, x + sizeX, y + 0, z + sizeZ, x + sizeX, y + 0, z + 0, - icon, color, 240 + icon, color, (int)(240 * brightnessMult) ); } |