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-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java43
-rw-r--r--src/main/java/makamys/lodmod/renderer/Mesh.java6
2 files changed, 27 insertions, 22 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 6ea54c6..8aa3955 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -42,6 +42,7 @@ import org.lwjgl.util.vector.Matrix4f;
import makamys.lodmod.LODMod;
import makamys.lodmod.ducks.IWorldRenderer;
+import makamys.lodmod.renderer.Mesh.GPUStatus;
import makamys.lodmod.util.Util;
import static org.lwjgl.opengl.GL11.*;
@@ -258,7 +259,7 @@ public class LODRenderer {
for(Iterator<Mesh> it = sentMeshes[i].iterator(); it.hasNext(); ) {
Mesh mesh = it.next();
- if(!mesh.pendingGPUDelete) {
+ if(mesh.gpuStatus == GPUStatus.SENT) {
if(mesh.offset != nextMeshOffset) {
glBufferSubData(GL_ARRAY_BUFFER, nextMeshOffset, mesh.buffer);
}
@@ -272,10 +273,10 @@ public class LODRenderer {
piFirst[i].put(mesh.iFirst);
piCount[i].limit(piCount[i].limit() + 1);
piCount[i].put(mesh.iCount);
- } else {
+ } else if(mesh.gpuStatus == GPUStatus.PENDING_DELETE) {
mesh.iFirst = mesh.offset = -1;
mesh.visible = false;
- mesh.pendingGPUDelete = false;
+ mesh.gpuStatus = GPUStatus.UNSENT;
it.remove();
deletedNum[i]++;
deletedRAM += mesh.bufferSize();
@@ -599,31 +600,31 @@ public class LODRenderer {
if(mesh == null) {
return;
}
- if(mesh.pendingGPUDelete) {
- mesh.pendingGPUDelete = false;
- return;
+ if(mesh.gpuStatus == GPUStatus.UNSENT) {
+ glBindVertexArray(VAO);
+ glBindBuffer(GL_ARRAY_BUFFER, VBO);
+
+ glBufferSubData(GL_ARRAY_BUFFER, nextMeshOffset, mesh.buffer);
+ mesh.iFirst = nextTri;
+ mesh.iCount = mesh.quadCount * 6;
+ mesh.offset = nextMeshOffset;
+
+ nextTri += mesh.quadCount * 6;
+ nextMeshOffset += mesh.buffer.limit();
+ sentMeshes[mesh.pass].add(mesh);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindVertexArray(0);
}
- glBindVertexArray(VAO);
- glBindBuffer(GL_ARRAY_BUFFER, VBO);
-
- glBufferSubData(GL_ARRAY_BUFFER, nextMeshOffset, mesh.buffer);
- mesh.iFirst = nextTri;
- mesh.iCount = mesh.quadCount * 6;
- mesh.offset = nextMeshOffset;
-
- nextTri += mesh.quadCount * 6;
- nextMeshOffset += mesh.buffer.limit();
- sentMeshes[mesh.pass].add(mesh);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindVertexArray(0);
+ mesh.gpuStatus = GPUStatus.SENT;
}
private void deleteMeshFromGPU(Mesh mesh) {
- if(mesh == null) {
+ if(mesh == null || mesh.gpuStatus == GPUStatus.UNSENT) {
return;
}
- mesh.pendingGPUDelete = true;
+ mesh.gpuStatus = GPUStatus.PENDING_DELETE;
}
public Chunk getChunkFromChunkCoords(int x, int z) {
diff --git a/src/main/java/makamys/lodmod/renderer/Mesh.java b/src/main/java/makamys/lodmod/renderer/Mesh.java
index 3f8b0fe..fca742c 100644
--- a/src/main/java/makamys/lodmod/renderer/Mesh.java
+++ b/src/main/java/makamys/lodmod/renderer/Mesh.java
@@ -12,7 +12,7 @@ public abstract class Mesh {
public ByteBuffer buffer;
public int quadCount;
public boolean visible;
- public boolean pendingGPUDelete;
+ public GPUStatus gpuStatus = GPUStatus.UNSENT;
public int iFirst = -1, iCount = -1;
public int offset = -1;
public int pass;
@@ -32,4 +32,8 @@ public abstract class Mesh {
}
return bufferSize;
}
+
+ public static enum GPUStatus {
+ UNSENT, SENT, PENDING_DELETE
+ }
}