diff options
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer/NeoRenderer.java')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index cd15bda..8cc32f5 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -9,6 +9,7 @@ import static org.lwjgl.opengl.GL11.GL_PROJECTION_MATRIX; import static org.lwjgl.opengl.GL11.GL_SHORT; import static org.lwjgl.opengl.GL11.GL_TRIANGLES; import static org.lwjgl.opengl.GL11.GL_UNSIGNED_BYTE; +import static org.lwjgl.opengl.GL11.GL_UNSIGNED_INT; import static org.lwjgl.opengl.GL11.GL_VIEWPORT; import static org.lwjgl.opengl.GL11.glGetFloat; import static org.lwjgl.opengl.GL11.glGetInteger; @@ -420,17 +421,20 @@ public class NeoRenderer { glBindBuffer(GL_ARRAY_BUFFER, mem.VBO); - int stride = 7 * 4; + int stride = MeshQuad.getStride(); glVertexAttribPointer(0, 3, GL_FLOAT, false, stride, 0); glVertexAttribPointer(1, 2, GL_FLOAT, false, stride, 3 * 4); glVertexAttribPointer(2, 2, GL_SHORT, false, stride, 5 * 4); glVertexAttribPointer(3, 4, GL_UNSIGNED_BYTE, false, stride, 6 * 4); + glVertexAttribPointer(4, 4, GL_UNSIGNED_BYTE, false, stride, 7 * 4); + // we only need 2 bytes for attribute 4, but GL freaks out if the stride isn't a multiple of 4, so we have 2 unused bytes glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glEnableVertexAttribArray(2); glEnableVertexAttribArray(3); + glEnableVertexAttribArray(4); for(int i = 0; i < 2; i++) { piFirst[i] = BufferUtils.createIntBuffer(MAX_MESHES); |