diff options
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/makamys/lodmod/renderer/ChunkMesh.java | 84 | ||||
-rw-r--r-- | src/main/java/makamys/lodmod/renderer/LODRenderer.java | 7 | ||||
-rw-r--r-- | src/main/java/makamys/lodmod/renderer/Mesh.java | 9 |
3 files changed, 29 insertions, 71 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/ChunkMesh.java b/src/main/java/makamys/lodmod/renderer/ChunkMesh.java index cbac60f..bb93b6e 100644 --- a/src/main/java/makamys/lodmod/renderer/ChunkMesh.java +++ b/src/main/java/makamys/lodmod/renderer/ChunkMesh.java @@ -39,6 +39,9 @@ public class ChunkMesh extends Mesh { NBTBase nbtData; + // TODO move this somewhere else + List<String> nameList = (List<String>) ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites.keySet().stream().collect(Collectors.toList()); + public static int usedRAM = 0; public static int instances = 0; @@ -50,10 +53,7 @@ public class ChunkMesh extends Mesh { this.quadCount = quadCount; this.pass = pass; - this.buffer = createBuffer(data, stringTable); this.nbtData = new NBTTagByteArray(data); - - usedRAM += buffer.limit(); instances++; } @@ -66,11 +66,6 @@ public class ChunkMesh extends Mesh { this.pass = pass; this.nbtData = toNBT(quads, quadCount); - // TODO move this somewhere else - List<String> nameList = (List<String>) ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites.keySet().stream().collect(Collectors.toList()); - this.buffer = createBuffer(((NBTTagByteArray)nbtData).func_150292_c(), nameList); - - usedRAM += buffer.limit(); instances++; } @@ -88,69 +83,20 @@ public class ChunkMesh extends Mesh { } void destroy() { - usedRAM -= buffer.limit(); - instances--; + if(buffer != null) { + usedRAM -= buffer.limit(); + instances--; + } } - private ByteBuffer createBuffer(List<MeshQuad> quads) { - if(!(flags.hasTexture && flags.hasColor && flags.hasBrightness && !flags.hasNormals)) { - // for simplicity's sake we just assume this setup - System.out.println("invalid mesh properties, expected a chunk"); - return null; + @Override + public void onVisibilityChanged() { + if(visible) { + this.buffer = createBuffer(((NBTTagByteArray)nbtData).func_150292_c(), nameList); + } else { + usedRAM -= buffer.limit(); + this.buffer = null; } - - ByteBuffer buffer = BufferUtils.createByteBuffer(quadCount * 6 * getStride()); - FloatBuffer floatBuffer = buffer.asFloatBuffer(); - ShortBuffer shortBuffer = buffer.asShortBuffer(); - IntBuffer intBuffer = buffer.asIntBuffer(); - - try { - for(MeshQuad quad : quads) { - if(quad.deleted) { - continue; - } - String spriteName = quad.spriteName; - - TextureAtlasSprite tas = ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).getAtlasSprite(spriteName); - - for (int vertexNum = 0; vertexNum < 6; vertexNum++) { - int vi = new int[]{0, 1, 3, 1, 2, 3}[vertexNum]; - int simpleX = quad.xs[vi]; - if(simpleX == 255) simpleX = 256; - int simpleY = quad.ys[vi]; - if(simpleY == 255) simpleY = 256; - int simpleZ = quad.zs[vi]; - if(simpleZ == 255) simpleZ = 256; - floatBuffer.put(x * 16 + simpleX / 16f); // x - floatBuffer.put(y * 16 + simpleY / 16f); // y - floatBuffer.put(z * 16 + simpleZ / 16f); // z - - int relU = quad.relUs[vi]; - int relV = quad.relVs[vi]; - - floatBuffer.put(tas.getMinU() + (tas.getMaxU() - tas.getMinU()) * (relU / 16f)); // u - floatBuffer.put(tas.getMinV() + (tas.getMaxV() - tas.getMinV()) * (relV / 16f)); // v - - shortBuffer.position(floatBuffer.position() * 2); - - shortBuffer.put((short)quad.bUs[vi]); // bU - shortBuffer.put((short)quad.bVs[vi]); // bV - - intBuffer.position(shortBuffer.position() / 2); - - intBuffer.put(quad.cs[vi]); // c - - floatBuffer.position(intBuffer.position()); - } - } - } catch(Exception e) { - e.printStackTrace(); - } - - buffer.position(floatBuffer.position() * 4); - buffer.flip(); - - return buffer; } private ByteBuffer createBuffer(byte[] data, List<String> stringTable) { @@ -217,6 +163,8 @@ public class ChunkMesh extends Mesh { buffer.position(floatBuffer.position() * 4); buffer.flip(); + usedRAM += buffer.limit(); + return buffer; } diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java index 37a4661..1c270f5 100644 --- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java +++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java @@ -221,7 +221,7 @@ public class LODRenderer { mesh.iFirst = nextTri; mesh.offset = nextMeshOffset; - nextMeshOffset += mesh.buffer.limit(); + nextMeshOffset += mesh.bufferSize(); nextTri += mesh.quadCount * 6; piFirst[i].limit(piFirst[i].limit() + 1); @@ -234,7 +234,7 @@ public class LODRenderer { mesh.pendingGPUDelete = false; it.remove(); deletedNum++; - deletedRAM += mesh.buffer.limit(); + deletedRAM += mesh.bufferSize(); } } } @@ -569,12 +569,13 @@ public class LODRenderer { if((!force && freezeMeshes) || mesh == null) return; if(mesh.visible != visible) { + mesh.visible = visible; + mesh.onVisibilityChanged(); if(!visible) { deleteMeshFromGPU(mesh); } else if(visible) { sendMeshToGPU(mesh); } - mesh.visible = visible; } } diff --git a/src/main/java/makamys/lodmod/renderer/Mesh.java b/src/main/java/makamys/lodmod/renderer/Mesh.java index 7c7e6c2..3f8b0fe 100644 --- a/src/main/java/makamys/lodmod/renderer/Mesh.java +++ b/src/main/java/makamys/lodmod/renderer/Mesh.java @@ -19,8 +19,17 @@ public abstract class Mesh { int x, y, z; public abstract int getStride(); + public void onVisibilityChanged() {} public double distSq(double x2, double y2, double z2) { return Util.distSq(x, y, z, x2, y2, z2); } + + public int bufferSize() { + int bufferSize = quadCount * 6 * getStride(); + if(buffer != null) { + assert buffer.limit() == bufferSize; + } + return bufferSize; + } } |