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-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java2
-rw-r--r--src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java26
2 files changed, 23 insertions, 5 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 534a508..8960d28 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -12,6 +12,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
+import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.gen.ChunkProviderServer;
import net.minecraftforge.event.world.ChunkEvent;
@@ -484,6 +485,7 @@ public class LODRenderer {
ChunkCoordIntPair coords = serverChunkLoadQueue.remove(0);
ChunkProviderServer chunkProviderServer = Minecraft.getMinecraft().getIntegratedServer().worldServers[0].theChunkProviderServer;
Chunk chunk = chunkProviderServer.currentChunkProvider.provideChunk(coords.chunkXPos, coords.chunkZPos);
+ SimpleChunkMesh.prepareFarChunkOnServer(chunk);
farChunks.add(chunk);
}
}
diff --git a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java
index f9cfcbb..77b9a93 100644
--- a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java
+++ b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java
@@ -38,6 +38,7 @@ public class SimpleChunkMesh extends Mesh {
public static int usedRAM;
public static int instances;
+ public static int divisions = 4;
private static boolean isSolid(Block block) {
return block.isBlockNormalCube() && block.isOpaqueCube() && block.renderAsNormalBlock();
@@ -48,8 +49,6 @@ public class SimpleChunkMesh extends Mesh {
}
public static List<SimpleChunkMesh> generateSimpleMeshes(Chunk target){
- int divisions = 4;
-
SimpleChunkMesh pass1 = new SimpleChunkMesh(target.xPosition, target.zPosition, divisions * divisions * 25, 0);
SimpleChunkMesh pass2 = new SimpleChunkMesh(target.xPosition, target.zPosition, divisions * divisions * 25, 1);
@@ -64,7 +63,11 @@ public class SimpleChunkMesh extends Mesh {
int xOff = divX * size;
int zOff = divZ * size;
- BiomeGenBase biome = target.getBiomeGenForWorldCoords(xOff, zOff, target.worldObj.getWorldChunkManager());
+ int biomeId = target.getBiomeArray()[xOff << 4 | zOff] & 255;
+ if(biomeId == 255) {
+ System.out.println("Missing biome data for chunk " + target.xPosition + ", " + target.zPosition);
+ }
+ BiomeGenBase biome = BiomeGenBase.getBiome(biomeId) == null ? BiomeGenBase.plains : BiomeGenBase.getBiome(biomeId);
for(y = 255; y > 0; y--) {
Block block = target.getBlock(xOff, y, zOff);
@@ -112,12 +115,12 @@ public class SimpleChunkMesh extends Mesh {
} else if(block instanceof BlockLeaves) {
color = biome.getBiomeFoliageColor(worldX, y, worldZ);
} else {
- color = block.colorMultiplier(target.worldObj, worldX, y, worldZ);
+ color = block.colorMultiplier(Minecraft.getMinecraft().theWorld, worldX, y, worldZ);
}
color = (0xFF << 24) | ((color >> 16 & 0xFF) << 0) | ((color >> 8 & 0xFF) << 8) | ((color >> 0 & 0xFF) << 16);
if(biome.getFloatTemperature(worldX, y, worldZ) < 0.15f) {
- pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), Blocks.snow_layer.colorMultiplier(target.worldObj, worldX, y, worldZ), brightnessMult);
+ pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), Blocks.snow_layer.colorMultiplier(Minecraft.getMinecraft().theWorld, worldX, y, worldZ), brightnessMult);
pass1.addCube(worldX, worldY - 0.8f, worldZ, size, size, worldY + 1 - 0.8f, icon, color, brightnessMult);
} else {
pass1.addCube(worldX, worldY, worldZ, size, size, worldY + 1, icon, color, brightnessMult);
@@ -237,4 +240,17 @@ public class SimpleChunkMesh extends Mesh {
instances--;
}
+ public static void prepareFarChunkOnServer(Chunk chunk) {
+ for(int divX = 0; divX < divisions; divX++) {
+ for(int divZ = 0; divZ < divisions; divZ++) {
+ int size = 16 / divisions;
+
+ int xOff = divX * size;
+ int zOff = divZ * size;
+
+ chunk.getBiomeGenForWorldCoords(xOff, zOff, chunk.worldObj.getWorldChunkManager());
+ }
+ }
+ }
+
}