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2022-06-07
Make mesh tracking better/worse
makamys
2022-06-07
Try to allocate memory in gap first
makamys
2022-06-07
Make GPU debugger a bit prettier
makamys
2022-06-07
Make GC timing frame-based and more evenly distributed
makamys
2022-06-07
Fix meshes not getting deleted when their world renderers are deleted
makamys
2022-06-07
Fix infinite loop in GC
makamys
2022-06-07
Incremental GC
makamys
2022-06-07
Improve Util#intBufferToArray, add Util#floatBufferToArray
makamys
2022-06-07
Don't allocate memory if it's full
makamys
2022-06-07
Add GPU memory debugger
makamys
2022-06-07
Factor out GPU memory management into separate class
makamys
2022-06-07
Make triangulation same as vanilla
makamys
2022-06-07
Add dirty quick fix for wrong Y coordinates
makamys
2022-06-07
Don't use MeshQuads when mesh optimization is disabled
makamys
2022-06-06
Comment out save/load
makamys
2022-06-06
Fix meshes not becoming invisible once deleted
makamys
2022-06-06
Move Tessellator#toChunkMesh to ChunkMesh class
makamys
2022-06-06
Improve keyboard handling
makamys
2022-06-04
Remove the hecking fog
makamys
2022-06-04
Add debug feature enabling overriding resource files externally
makamys
2022-06-04
Watch chunk visibility via hooks instead of polling
makamys
2022-06-04
Remove unnecessary buffer usage
makamys
2022-06-04
Fix sort frequency not getting set properly
makamys
2022-06-04
Fix saving not getting disabled properly
makamys
2022-06-04
Reuse buffers
makamys
2022-06-04
Add options to disable serialization and change sort frequency
makamys
2022-06-04
Add option to limit number of meshes rendered per frame
makamys
2022-06-04
Reload shader if R is pressed
makamys
2022-06-04
Cull chunks
makamys
2022-06-04
Show number of rendered meshes in f3
makamys
2022-06-04
Fix(?) chunk mesh sorting, and sort solid meshes as well
makamys
2022-06-04
Tick meshes
makamys
2022-06-04
Make visibility and sentness to gpu independent
makamys
2022-06-04
Refactor mesh gpu status to be an enum
makamys
2022-06-04
Migrate to generic buildscript
makamys
2022-06-03
Detect OptiFine fast render properly
makamys
2022-06-03
Make it work without OptiFine
makamys
2022-06-03
Make it work with fast render
makamys
2022-06-03
Add optimizeChunkMeshes option
makamys
2022-06-03
Add more options to enable usage as renderer replacer
makamys
2022-06-03
Bump gradle wrapper version to 4.4.1
makamys
2022-06-03
Remove leftover MixinSoundManager
makamys
2022-06-03
Fix setupCameraTransform injection?
makamys
2021-06-20
Add farPlaneDistanceMultiplier to config
makamys
2021-06-20
Fix fogStart and fogEnd config options doing nothing
makamys
2021-06-16
Fix LOD chunks loading from wrong coordinate when entering new dimension
makamys
2021-06-16
Don't enable renderer in hell worlds (e.g. nether)
makamys
2021-06-16
Fix mod breaking when travelling between dimensions
makamys
2021-06-16
Fix wrong mixin target in MixinWorldRenderer
makamys
2021-06-04
Make WorldRenderer safer
makamys
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