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path: root/src/main/java/makamys/neodymium/renderer/NeoChunk.java
AgeCommit message (Collapse)Author
2022-07-15Clean upmakamys
2022-06-30Fix meshes not disappearing properly when emptied of blocksmakamys
2022-06-30Update meshes on `updateRenderersSort`, toomakamys
Fixes incorrect water rendering
2022-06-25Gotta rename the stuffmakamys
2022-06-25Remove more LOD stuffmakamys
2022-06-25DESTROOOOYmakamys
Delete unused LOD stuff. I can always restore it from Git history if I need it later.
2022-06-24Optimize some stuff in the CPU worldmakamys
Increases FPS from 550 to 600 when rendering 0 meshes. (which means, overhead has been reduced)
2022-06-23Remove CullableMeshCollectionmakamys
2022-06-22Unload regions when they are empty, not when they are "far" awaymakamys
2022-06-20Rewrite to use CullableMeshCollections in place of ChunkMeshesmakamys
2022-06-09Move configs to Config classmakamys
2022-06-09Organize importsmakamys
2022-06-09Add javadoc for some key classesmakamys
2022-06-09Rebrand pt.2: Rename things in codemakamys