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path: root/src/main/java/makamys
AgeCommit message (Expand)Author
2022-06-20Rename squadron to megaquadmakamys
2022-06-20Fix 2nd pass of quad merging not workingmakamys
2022-06-19Add workaround for fancy grass z-fightingmakamys
2022-06-19Display number of rendered quadsmakamys
2022-06-19Merge foggy and fogless fragment shadermakamys
2022-06-19Move renderer initialization to render tick event handlermakamys
2022-06-19Render quads instead of trianglesmakamys
2022-06-19Use wildcard static imports for GL things againmakamys
2022-06-11Make disabling chunk simplification work againmakamys
2022-06-11Improve F3 overlaymakamys
2022-06-11Disable leftover mesh saving printmakamys
2022-06-10Make wireframe apply to second render pass as wellmakamys
2022-06-10Mesh simplification works nowmakamys
2022-06-10me_no_understantmakamys
2022-06-10uuh...makamys
2022-06-10Make wireframe a config optionmakamys
2022-06-10Add squadron-based position information to verticesmakamys
2022-06-10Keep track of number of quads glued togethermakamys
2022-06-10Disable wireframemakamys
2022-06-10Merging sure does work now!makamys
2022-06-10coords wrong?makamys
2022-06-10quad merging sorta kinda works nowmakamys
2022-06-10mesh simplification WIPmakamys
2022-06-10Fix hotswap weirdnessmakamys
2022-06-10Fix log spam when loading a broken shadermakamys
2022-06-10Fix bad triangulation (again??)makamys
2022-06-09Fix rounding error when sorting meshesmakamys
2022-06-09Reword config commentmakamys
2022-06-09Show message in chat when the VRAM gets fullmakamys
2022-06-09Rename loadShader to reloadShadermakamys
2022-06-09Implement config hot swapping, organize configs moremakamys
2022-06-09Tweak config names, defaults and commentsmakamys
2022-06-09Disable unused configsmakamys
2022-06-09Un-hardcode some constantsmakamys
2022-06-09Move configs to Config classmakamys
2022-06-09Organize importsmakamys
2022-06-09Move some unused classes to lod packagemakamys
2022-06-09Clean up and document mixinsmakamys
2022-06-09Add javadoc for some key classesmakamys
2022-06-09Make the starting Y position of the debug info configurablemakamys
2022-06-09Rebrand pt.2: Rename things in codemakamys
2022-06-09Rebrand pt. 1: Rename mod to Neodymiummakamys
2022-06-08Make debug keys require a prefix (optional, on by default)makamys
2022-06-08Don't change far plane distancemakamys
2022-06-08Clean up LODChunk section managementmakamys
2022-06-08Fix culling not working until you spin the camera aroundmakamys
2022-06-08Fix NPE when moving forward and GC runsmakamys
2022-06-08Make VRAM buffer size configurable for realmakamys
2022-06-08Reenable fog but add option to disable itmakamys
2022-06-08Fix NPE in sendMeshToGPUmakamys