Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-02 | Reimplement vanilla world renderer stats in F3 overlay | makamys | |
Fixes regression in ad42f10, which caused all values to be 0 | |||
2022-07-11 | Be able to capture chunk meshes consisting of multiple tessellations | makamys | |
Start of fix for #5 | |||
2022-06-25 | Gotta rename the stuff | makamys | |
2022-06-25 | Implement OF Fast Render compat properly | makamys | |
Fixes chunks disappearing when you go beyond max(abs(XZ))>2000 | |||
2022-06-06 | Move Tessellator#toChunkMesh to ChunkMesh class | makamys | |
2021-06-16 | Fix LOD chunks loading from wrong coordinate when entering new dimension | makamys | |
2021-06-04 | Add option to force vanilla temperature algorithm, fixes SS incompatibility | makamys | |
Serene Seasons changes biomes to be colder in certain seasons, making LODMod think there should be snow there, while no snow is actually generated. Setting this config option to true fixes this mismatch. | |||
2021-05-07 | Port mod from MCP to Forge! | makamys | |
The only known regression is the sides of LOD=1 chunks look darker for some reason |