Age | Commit message (Expand) | Author |
2022-06-10 | Add squadron-based position information to vertices | makamys |
2022-06-10 | Keep track of number of quads glued together | makamys |
2022-06-10 | Disable wireframe | makamys |
2022-06-10 | Merging sure does work now! | makamys |
2022-06-10 | coords wrong? | makamys |
2022-06-10 | quad merging sorta kinda works now | makamys |
2022-06-10 | mesh simplification WIP | makamys |
2022-06-10 | Fix hotswap weirdness | makamys |
2022-06-10 | Fix log spam when loading a broken shader | makamys |
2022-06-10 | Fix bad triangulation (again??) | makamys |
2022-06-09 | Fix rounding error when sorting meshes | makamys |
2022-06-09 | Reword config comment | makamys |
2022-06-09 | Show message in chat when the VRAM gets full | makamys |
2022-06-09 | Rename loadShader to reloadShader | makamys |
2022-06-09 | Implement config hot swapping, organize configs more | makamys |
2022-06-09 | Tweak config names, defaults and comments | makamys |
2022-06-09 | Disable unused configs | makamys |
2022-06-09 | Un-hardcode some constants | makamys |
2022-06-09 | Move configs to Config class | makamys |
2022-06-09 | Organize imports | makamys |
2022-06-09 | Move some unused classes to lod package | makamys |
2022-06-09 | Clean up and document mixins | makamys |
2022-06-09 | Add javadoc for some key classes | makamys |
2022-06-09 | Make the starting Y position of the debug info configurable | makamys |
2022-06-09 | Rebrand pt.2: Rename things in code | makamys |
2022-06-09 | Rebrand pt. 1: Rename mod to Neodymium | makamys |
2022-06-08 | Make debug keys require a prefix (optional, on by default) | makamys |
2022-06-08 | Optimize fog | makamys |
2022-06-08 | Don't change far plane distance | makamys |
2022-06-08 | Rename DaColor to Color | makamys |
2022-06-08 | Clean up LODChunk section management | makamys |
2022-06-08 | Fix culling not working until you spin the camera around | makamys |
2022-06-08 | Fix NPE when moving forward and GC runs | makamys |
2022-06-08 | Make VRAM buffer size configurable for real | makamys |
2022-06-08 | Reenable fog but add option to disable it | makamys |
2022-06-08 | Fix NPE in sendMeshToGPU | makamys |
2022-06-08 | add konfig for VRAM buffer size and GC rate | makamys |
2022-06-08 | Recover from full VRAM | makamys |
2022-06-07 | Increase GC rate | makamys |
2022-06-07 | Actually disable simple meshes | makamys |
2022-06-07 | Fix crash when opening GPU mem debugger | makamys |
2022-06-07 | Fix mesh tracking | makamys |
2022-06-07 | Make mesh tracking better/worse | makamys |
2022-06-07 | Try to allocate memory in gap first | makamys |
2022-06-07 | Make GPU debugger a bit prettier | makamys |
2022-06-07 | Make GC timing frame-based and more evenly distributed | makamys |
2022-06-07 | Fix meshes not getting deleted when their world renderers are deleted | makamys |
2022-06-07 | Fix infinite loop in GC | makamys |
2022-06-07 | Incremental GC | makamys |
2022-06-07 | Improve Util#intBufferToArray, add Util#floatBufferToArray | makamys |