From cc93f1f73972462c84c4f26775494b79045abdfe Mon Sep 17 00:00:00 2001 From: makamys Date: Mon, 24 May 2021 14:28:11 +0200 Subject: Fix snow disappearing when it's nearby --- src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/makamys/lodmod/renderer') diff --git a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java index 04c16a4..bef8e46 100644 --- a/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java +++ b/src/main/java/makamys/lodmod/renderer/SimpleChunkMesh.java @@ -124,7 +124,7 @@ public class SimpleChunkMesh extends Mesh { color = (0xFF << 24) | ((color >> 16 & 0xFF) << 0) | ((color >> 8 & 0xFF) << 8) | ((color >> 0 & 0xFF) << 16); if(biome.getFloatTemperature(worldX, y, worldZ) < 0.15f) { - pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), Blocks.snow_layer.colorMultiplier(Minecraft.getMinecraft().theWorld, worldX, y, worldZ), brightnessMult); + pass1.addCube(worldX, worldY + 0.2f, worldZ, size, size, 1f, Blocks.snow_layer.getIcon(1, 0), 0xFFFFFFFF, brightnessMult); pass1.addCube(worldX, worldY - 0.8f, worldZ, size, size, worldY + 1 - 0.8f, icon, color, brightnessMult); } else { pass1.addCube(worldX, worldY, worldZ, size, size, worldY + 1, icon, color, brightnessMult); -- cgit