From 5bea63de0d78487b91dd701a8f6931b9314f2be5 Mon Sep 17 00:00:00 2001 From: makamys Date: Thu, 9 Jun 2022 12:57:52 +0200 Subject: Rebrand pt. 1: Rename mod to Neodymium --- src/main/java/makamys/lodmod/util/GuiHelper.java | 61 ------------------------ 1 file changed, 61 deletions(-) delete mode 100644 src/main/java/makamys/lodmod/util/GuiHelper.java (limited to 'src/main/java/makamys/lodmod/util/GuiHelper.java') diff --git a/src/main/java/makamys/lodmod/util/GuiHelper.java b/src/main/java/makamys/lodmod/util/GuiHelper.java deleted file mode 100644 index 3054237..0000000 --- a/src/main/java/makamys/lodmod/util/GuiHelper.java +++ /dev/null @@ -1,61 +0,0 @@ -package makamys.lodmod.util; - -import org.lwjgl.opengl.GL11; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.Tessellator; - -public class GuiHelper { - - public static void begin() { - GL11.glDisable(GL11.GL_TEXTURE_2D); - - Minecraft mc = Minecraft.getMinecraft(); - - //GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT); - GL11.glMatrixMode(GL11.GL_PROJECTION); - //GL11.glEnable(GL11.GL_COLOR_MATERIAL); - GL11.glLoadIdentity(); - GL11.glOrtho(0.0D, (double)mc.displayWidth, (double)mc.displayHeight, 0.0D, 1000.0D, 3000.0D); - GL11.glMatrixMode(GL11.GL_MODELVIEW); - GL11.glLoadIdentity(); - GL11.glTranslatef(0.0F, 0.0F, -2000.0F); - //GL11.glLineWidth(1.0F); - //GL11.glDisable(GL11.GL_TEXTURE_2D); - } - - public static void drawRectangle(int x, int y, int w, int h, int color) { - Tessellator tessellator = Tessellator.instance; - tessellator.startDrawingQuads(); - tessellator.setColorOpaque_I(color); - tessellator.addVertex(x, y, 0); - tessellator.addVertex(x, y+h, 0); - tessellator.addVertex(x+w, y+h, 0); - tessellator.addVertex(x+w, y, 0); - - tessellator.draw(); - } - - public static void drawRectangle(int x, int y, int w, int h, int color, int opacity) { - GL11.glEnable(GL11.GL_BLEND); - - Tessellator tessellator = Tessellator.instance; - tessellator.startDrawingQuads(); - tessellator.setColorRGBA_I(color, opacity); - tessellator.addVertex(x, y, 0); - tessellator.addVertex(x, y+h, 0); - tessellator.addVertex(x+w, y+h, 0); - tessellator.addVertex(x+w, y, 0); - - tessellator.draw(); - - GL11.glDisable(GL11.GL_BLEND); - } - - public static void end() { - //GL11.glDisable(GL11.GL_BLEND); - - //GL11.glEnable(GL11.GL_TEXTURE_2D); - } - -} -- cgit