From 6dc520d17d6bc920a4b87e7536678bc11e32b0cd Mon Sep 17 00:00:00 2001 From: FalsePattern Date: Mon, 27 Nov 2023 14:07:21 +0100 Subject: Removed the SimplifyMeshes feature --- src/main/java/makamys/neodymium/config/Config.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/main/java/makamys/neodymium/config') diff --git a/src/main/java/makamys/neodymium/config/Config.java b/src/main/java/makamys/neodymium/config/Config.java index 32d2c22..e644d9b 100644 --- a/src/main/java/makamys/neodymium/config/Config.java +++ b/src/main/java/makamys/neodymium/config/Config.java @@ -44,10 +44,7 @@ public class Config { public static boolean enabled; @ConfigBoolean(cat="_general", def=false, com="Apply changes made in the config file immediately without having to manually reload the renderer. Off by default because it could potentially cause poor performance on certain platforms.") public static boolean hotswap; - - @NeedsReload - @ConfigBoolean(cat="render", def=false, com="Simplify chunk meshes so they are made of less vertices. Reduces vertex count at the cost of increasing shader complexity. It seems to reduce performance overall.") - public static boolean simplifyChunkMeshes; + @ConfigBoolean(cat="render", def=true, com="Don't submit faces for rendering if they are facing away from the camera. Reduces GPU workload at the cost of increasing driver overhead. This will improve the framerate most of the time, but may reduce it if you are not fillrate-limited (such as when playing on a small resolution).") public static boolean cullFaces; @NeedsReload -- cgit