From 6dc520d17d6bc920a4b87e7536678bc11e32b0cd Mon Sep 17 00:00:00 2001 From: FalsePattern Date: Mon, 27 Nov 2023 14:07:21 +0100 Subject: Removed the SimplifyMeshes feature --- src/main/resources/shaders/chunk.vert | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/main/resources/shaders/chunk.vert') diff --git a/src/main/resources/shaders/chunk.vert b/src/main/resources/shaders/chunk.vert index f983323..f8a42a0 100644 --- a/src/main/resources/shaders/chunk.vert +++ b/src/main/resources/shaders/chunk.vert @@ -4,10 +4,6 @@ layout (location = 1) in vec2 aTexCoord; layout (location = 2) in vec2 aBTexCoord; layout (location = 3) in vec4 aColor; -#ifdef SIMPLIFY_MESHES -layout (location = 4) in vec4 aMQPos; // if the first coordinate is 255, it means: disable megaquad processing for this quad -#endif - uniform mat4 modelView; uniform mat4 proj; uniform mat4 projInv; @@ -22,7 +18,6 @@ uniform vec3 playerPos; out vec2 TexCoord; out vec2 BTexCoord; out vec4 Color; -out vec4 MQPos; out vec4 Viewport; out mat4 ProjInv; out vec4 FogColor; @@ -37,10 +32,6 @@ void main() BTexCoord = aBTexCoord; Color = aColor; -#ifdef SIMPLIFY_MESHES - MQPos = aMQPos; -#endif - Viewport = viewport; ProjInv = projInv; FogColor = fogColor; -- cgit