From 084b70a107b5e94e576ae79d61a247b2b569b17a Mon Sep 17 00:00:00 2001 From: makamys Date: Mon, 6 Jun 2022 23:28:36 +0200 Subject: Add dirty quick fix for wrong Y coordinates --- src/main/resources/shaders/chunk.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/resources/shaders/chunk.vert b/src/main/resources/shaders/chunk.vert index 3f2ad1c..5ff6b06 100644 --- a/src/main/resources/shaders/chunk.vert +++ b/src/main/resources/shaders/chunk.vert @@ -23,7 +23,7 @@ out vec2 FogStartEnd; void main() { - gl_Position = proj * modelView * vec4(aPos - playerPos, 1.0); + gl_Position = proj * modelView * (vec4(aPos - playerPos, 1.0) + vec4(0, 0.12, 0, 0)); TexCoord = aTexCoord; BTexCoord = aBTexCoord; DaColor = aDaColor; -- cgit