From 0b2d306a9b05320a2194a5a9d1058d9bf34b1217 Mon Sep 17 00:00:00 2001 From: makamys Date: Wed, 22 Jun 2022 21:44:58 +0200 Subject: Make GC lazy when the buffer is barely fragmented I'm not sure how much this improves performance. --- src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java | 4 ++++ src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 4 +++- 2 files changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java index a353ad5..882b0c6 100644 --- a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java +++ b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java @@ -232,4 +232,8 @@ public class GPUMemoryManager { GuiHelper.drawRectangle((bufferSize / scale) % rowLength, (bufferSize / scale) / rowLength + yOff, 4, 4, 0xFF0000); } + public float getCoherenceRate() { + return (float)ChunkMesh.usedRAM / (float)end(); + } + } diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index fed8a48..3e1abe5 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -132,7 +132,9 @@ public class NeoRenderer { if(Minecraft.getMinecraft().currentScreen == null) { handleKeyboard(); } - mem.runGC(false); + if(mem.getCoherenceRate() < 0.95f || frameCount % 4 == 0) { + mem.runGC(false); + } lastGCTime = System.currentTimeMillis(); if(lastSaveTime == -1 || (System.currentTimeMillis() - lastSaveTime) > saveInterval && Config.saveMeshes) { onSave(); -- cgit