From 1dfdcae404d93f929b0ac602993fbef1402dfb2f Mon Sep 17 00:00:00 2001 From: makamys <makamys@outlook.com> Date: Wed, 8 Jun 2022 13:12:38 +0200 Subject: Fix NPE when moving forward and GC runs --- src/main/java/makamys/lodmod/renderer/ChunkMesh.java | 4 ++++ src/main/java/makamys/lodmod/renderer/Mesh.java | 1 + 2 files changed, 5 insertions(+) (limited to 'src') diff --git a/src/main/java/makamys/lodmod/renderer/ChunkMesh.java b/src/main/java/makamys/lodmod/renderer/ChunkMesh.java index 0bf4b60..f07a908 100644 --- a/src/main/java/makamys/lodmod/renderer/ChunkMesh.java +++ b/src/main/java/makamys/lodmod/renderer/ChunkMesh.java @@ -250,6 +250,10 @@ public class ChunkMesh extends Mesh { usedRAM -= buffer.limit(); instances--; buffer = null; + + if(gpuStatus == Mesh.GPUStatus.SENT) { + gpuStatus = Mesh.GPUStatus.PENDING_DELETE; + } } } diff --git a/src/main/java/makamys/lodmod/renderer/Mesh.java b/src/main/java/makamys/lodmod/renderer/Mesh.java index 9d41960..fb1b8f1 100644 --- a/src/main/java/makamys/lodmod/renderer/Mesh.java +++ b/src/main/java/makamys/lodmod/renderer/Mesh.java @@ -9,6 +9,7 @@ import net.minecraft.nbt.NBTBase; public abstract class Mesh { + /** Can be null, unless gpuStatus is SENT */ public ByteBuffer buffer; public int quadCount; public boolean visible; -- cgit