From 2373734860f4e52b83f0e9ac901ac515dd95b13b Mon Sep 17 00:00:00 2001 From: makamys Date: Tue, 7 Jun 2022 23:41:51 +0200 Subject: Fix crash when opening GPU mem debugger --- src/main/java/makamys/lodmod/renderer/GPUMemoryManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/makamys/lodmod/renderer/GPUMemoryManager.java b/src/main/java/makamys/lodmod/renderer/GPUMemoryManager.java index 6789406..ebfb334 100644 --- a/src/main/java/makamys/lodmod/renderer/GPUMemoryManager.java +++ b/src/main/java/makamys/lodmod/renderer/GPUMemoryManager.java @@ -177,7 +177,7 @@ public class GPUMemoryManager { for(Mesh mesh : sentMeshes) { int o = mesh.offset / 10000; - int o2 = (mesh.offset + mesh.buffer.limit()) / 10000; + int o2 = (mesh.offset + mesh.bufferSize()) / 10000; if(o / rowLength == o2 / rowLength) { if(mesh.gpuStatus != Mesh.GPUStatus.PENDING_DELETE) { GuiHelper.drawRectangle(o % rowLength, o / rowLength + yOff, mesh.buffer.limit() / scale + 1, 1, meshI == nextMesh ? 0x00FF00 : 0xFFFFFF); -- cgit