From 424363d6ec58f44d76c5d9686b69266298965d5e Mon Sep 17 00:00:00 2001 From: makamys Date: Fri, 10 Jun 2022 18:14:52 +0200 Subject: Fix bad triangulation (again??) --- src/main/java/makamys/neodymium/renderer/ChunkMesh.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/makamys/neodymium/renderer/ChunkMesh.java b/src/main/java/makamys/neodymium/renderer/ChunkMesh.java index 7c01aa4..d58f5b8 100644 --- a/src/main/java/makamys/neodymium/renderer/ChunkMesh.java +++ b/src/main/java/makamys/neodymium/renderer/ChunkMesh.java @@ -172,7 +172,7 @@ public class ChunkMesh extends Mesh { private static void writeBufferQuad(Tessellator t, int offset, BufferWriter out, float offsetX, float offsetY, float offsetZ) throws IOException { for(int vertexI = 0; vertexI < 6; vertexI++) { - int vi = new int[]{0, 1, 2, 0, 2, 3}[vertexI]; + int vi = new int[]{3, 0, 1, 1, 2, 3}[vertexI]; int i = offset + vi * 8; -- cgit