From b22772b8cfc786196579fc7a49b36356f4365ff5 Mon Sep 17 00:00:00 2001 From: makamys Date: Tue, 11 May 2021 02:18:21 +0200 Subject: Set FOG_END as well Fixes weird fog in BOP biomes with fog --- src/main/java/makamys/lodmod/LODMod.java | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/main/java/makamys/lodmod/LODMod.java b/src/main/java/makamys/lodmod/LODMod.java index d388ea7..cdb0fdf 100644 --- a/src/main/java/makamys/lodmod/LODMod.java +++ b/src/main/java/makamys/lodmod/LODMod.java @@ -97,6 +97,7 @@ public class LODMod if(isActive()) { if(event.fogMode >= 0 && !Minecraft.getMinecraft().theWorld.provider.doesXZShowFog((int)event.entity.posX, (int)event.entity.posZ)) { GL11.glFogf(GL11.GL_FOG_START, event.farPlaneDistance * 0.2f); + GL11.glFogf(GL11.GL_FOG_END, event.farPlaneDistance); } } } -- cgit