package makamys.lodmod.mixin; import java.util.ArrayList; import java.util.List; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import makamys.lodmod.ducks.ITessellator; import makamys.lodmod.renderer.ChunkMesh; import makamys.lodmod.renderer.MeshQuad; import makamys.lodmod.renderer.MeshQuad.QuadPlaneComparator; import net.minecraft.client.renderer.Tessellator; @Mixin(Tessellator.class) abstract class MixinTessellator implements ITessellator { @Shadow private int vertexCount; @Shadow private int[] rawBuffer; @Shadow private double xOffset; @Shadow private double yOffset; @Shadow private double zOffset; @Shadow private boolean hasTexture; @Shadow private boolean hasBrightness; @Shadow private boolean hasColor; @Shadow private boolean hasNormals; private static int totalOriginalQuadCount = 0; private static int totalSimplifiedQuadCount = 0; /* public static void endSave() { if(out == null) { return; } try { out.close(); String nameList = String.join("\n", ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites.keySet()); Files.write(nameList, new File("tessellator_strings.txt"), Charset.forName("UTF-8")); out = null; } catch (IOException e) { e.printStackTrace(); } }*/ public ChunkMesh toChunkMesh(int pass) { if(this.vertexCount % 4 != 0) { System.out.println("Error: Vertex count is not a multiple of 4"); return null; } List quads = new ArrayList<>(); List spriteIndexes = new ArrayList<>(); List xs = new ArrayList<>(); List ys = new ArrayList<>(); List zs = new ArrayList<>(); List relUs = new ArrayList<>(); List relVs = new ArrayList<>(); List bUs = new ArrayList<>(); List bVs = new ArrayList<>(); List cs = new ArrayList<>(); for(int quadI = 0; quadI < this.vertexCount / 4; quadI++) { MeshQuad quad = new MeshQuad(rawBuffer, quadI * 32, new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals)); /*if(quad.bUs[0] == quad.bUs[1] && quad.bUs[1] == quad.bUs[2] && quad.bUs[2] == quad.bUs[3] && quad.bUs[3] == quad.bVs[0] && quad.bVs[0] == quad.bVs[1] && quad.bVs[1] == quad.bVs[2] && quad.bVs[2] == quad.bVs[3] && quad.bVs[3] == 0) { quad.deleted = true; }*/ if(quad.plane == quad.PLANE_XZ && !quad.isClockwiseXZ()) { // water hack quad.deleted = true; } quads.add(quad); } boolean optimize = true; if(optimize) { ArrayList> quadsByPlaneDir = new ArrayList<>(); // XY, XZ, YZ for(int i = 0; i < 3; i++) { quadsByPlaneDir.add(new ArrayList()); } for(MeshQuad quad : quads) { if(quad.plane != MeshQuad.PLANE_NONE) { quadsByPlaneDir.get(quad.plane).add(quad); } } for(int plane = 0; plane < 3; plane++) { quadsByPlaneDir.get(plane).sort(MeshQuad.QuadPlaneComparator.quadPlaneComparators[plane]); } for(int plane = 0; plane < 3; plane++) { List planeDirQuads = quadsByPlaneDir.get(plane); int planeStart = 0; for(int quadI = 0; quadI < planeDirQuads.size(); quadI++) { MeshQuad quad = planeDirQuads.get(quadI); MeshQuad nextQuad = quadI == planeDirQuads.size() - 1 ? null : planeDirQuads.get(quadI + 1); if(!quad.onSamePlaneAs(nextQuad)) { simplifyPlane(planeDirQuads.subList(planeStart, quadI)); planeStart = quadI + 1; } } } } int quadCount = countValidQuads(quads); totalOriginalQuadCount += quads.size(); totalSimplifiedQuadCount += quadCount; //System.out.println("simplified quads " + totalOriginalQuadCount + " -> " + totalSimplifiedQuadCount + " (ratio: " + ((float)totalSimplifiedQuadCount / (float)totalOriginalQuadCount) + ") totalMergeCountByPlane: " + Arrays.toString(totalMergeCountByPlane)); if(quadCount > 0) { return new ChunkMesh( (int)(-xOffset / 16), (int)(-yOffset / 16), (int)(-zOffset / 16), new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals), quadCount, quads, pass); } else { return null; } } private void simplifyPlane(List planeQuads) { MeshQuad lastQuad = null; // Pass 1: merge quads to create rows for(MeshQuad quad : planeQuads) { if(lastQuad != null) { lastQuad.tryToMerge(quad); } if(quad.isValid(quad)) { lastQuad = quad; } } // Pass 2: merge rows to create rectangles // TODO optimize? for(int i = 0; i < planeQuads.size(); i++) { for(int j = i + 1; j < planeQuads.size(); j++) { planeQuads.get(i).tryToMerge(planeQuads.get(j)); } } } private int countValidQuads(List quads) { int quadCount = 0; for(MeshQuad quad : quads) { if(!quad.deleted) { quadCount++; } } return quadCount; } }