package makamys.lodmod.renderer; import java.nio.ByteBuffer; import java.nio.IntBuffer; import net.minecraft.entity.Entity; import net.minecraft.nbt.NBTBase; public abstract class Mesh { public ByteBuffer buffer; public int quadCount; public boolean visible; public boolean pendingGPUDelete; public int iFirst = -1, iCount = -1; public int offset = -1; public int pass; public abstract int getStride(); public abstract double distSq(Entity player); }