package makamys.lodmod.renderer; import java.io.DataOutputStream; import java.io.IOException; import java.util.Comparator; import java.util.Locale; import java.util.Map; import makamys.lodmod.renderer.MeshQuad.QuadPlaneComparator; import makamys.lodmod.util.SpriteUtil; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.util.EnumFacing; public class MeshQuad { public int spriteIndex; public String spriteName; public int[] xs = new int[4]; public int[] ys = new int[4]; public int[] zs = new int[4]; public int baseX = -1, baseY, baseZ; public int minX = Integer.MAX_VALUE; public int minY = Integer.MAX_VALUE; public int minZ = Integer.MAX_VALUE; public int maxX = Integer.MIN_VALUE; public int maxY = Integer.MIN_VALUE; public int maxZ = Integer.MIN_VALUE; public int[] relUs = new int[4]; public int[] relVs = new int[4]; public int[] bUs = new int[4]; public int[] bVs = new int[4]; public int[] cs = new int[4]; public int[] normals = new int[4]; public boolean deleted; public boolean isFullQuad; public static final int PLANE_NONE = -1, PLANE_XY = 0, PLANE_XZ = 1, PLANE_YZ = 2; public int plane = PLANE_NONE; public int offset; public ChunkMesh.Flags flags; public static int[] totalMergeCountByPlane = new int[3]; private int minPositive(int a, int b) { if(a == -1) { return b; } else { return a < b ? a : b; } } private int maxPositive(int a, int b) { if(a == -1) { return b; } else { return a > b ? a : b; } } public MeshQuad(int[] rawBuffer, int offset, ChunkMesh.Flags flags, int offsetX, int offsetY, int offsetZ) { this.offset = offset; this.flags = flags; int i = offset; float[] us = new float[4]; float uSum = 0; float[] vs = new float[4]; float vSum = 0; for(int vertexI = 0; vertexI < 4; vertexI++) { float u = Float.intBitsToFloat(rawBuffer[vertexI * 8 + i + 3]); float v = Float.intBitsToFloat(rawBuffer[vertexI * 8 + i + 4]); us[vertexI] = u; vs[vertexI] = v; uSum += u; vSum += v; } float avgU = uSum / 4f; float avgV = vSum / 4f; TextureAtlasSprite sprite = null; Map uploadedSprites = ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites; spriteIndex = SpriteUtil.getSpriteIndexForUV(avgU, avgV); sprite = SpriteUtil.getSprite(spriteIndex); if(sprite == null) { System.out.println("Error: couldn't find sprite"); } else { spriteName = sprite.getIconName(); for(int vertexI = 0; vertexI < 4; vertexI++) { float x = Float.intBitsToFloat(rawBuffer[i + 0]) - offsetX; float y = Float.intBitsToFloat(rawBuffer[i + 1]) - offsetY; float z = Float.intBitsToFloat(rawBuffer[i + 2]) - offsetZ; int simpleX = (int)(x * 16); //if(simpleX == 256) simpleX = 255; int simpleY = (int)(y * 16); //if(simpleY == 256) simpleY = 255; int simpleZ = (int)(z * 16); //if(simpleZ == 256) simpleZ = 255; xs[vertexI] = simpleX; ys[vertexI] = simpleY; zs[vertexI] = simpleZ; // hasTexture float u = us[vertexI]; float v = vs[vertexI]; int simpleRelU = (int)((u - sprite.getMinU()) / (sprite.getMaxU() - sprite.getMinU()) * 16); int simpleRelV = (int)((v - sprite.getMinV()) / (sprite.getMaxV() - sprite.getMinV()) * 16); if(flags.hasTexture) { relUs[vertexI] = simpleRelU; relVs[vertexI] = simpleRelV; } // hasBrightness int brightness = rawBuffer[i + 7]; int brightnessU = brightness & 0xFFFF; int brightnessV = (brightness >> 16) & 0xFFFF; if(flags.hasBrightness) { bUs[vertexI] = (int)brightnessU; bVs[vertexI] = (int)brightnessV; } // hasColor int color = rawBuffer[i + 5]; if(flags.hasColor) { cs[vertexI] = color; } // hasNormals int normal = rawBuffer[i + 6]; if(flags.hasNormals) { normals[vertexI] = normal; } i += 8; } } updateMinMaxXYZ(); if(ys[0] == ys[1] && ys[1] == ys[2] && ys[2] == ys[3]) { plane = PLANE_XZ; } else if(xs[0] == xs[1] && xs[1] == xs[2] && xs[2] == xs[3]) { plane = PLANE_YZ; } else if(zs[0] == zs[1] && zs[1] == zs[2] && zs[2] == zs[3]) { plane = PLANE_XY; } else { plane = PLANE_NONE; } boolean equalToAABB = true; for(int minOrMaxX = 0; minOrMaxX < 2; minOrMaxX++) { for(int minOrMaxY = 0; minOrMaxY < 2; minOrMaxY++) { for(int minOrMaxZ = 0; minOrMaxZ < 2; minOrMaxZ++) { if(getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1) == -1) { equalToAABB = false; break; } } } } switch(plane) { case PLANE_XY: isFullQuad = equalToAABB && (maxX - minX) == 16 && (maxY - minY) == 16; break; case PLANE_XZ: isFullQuad = equalToAABB && (maxX - minX) == 16 && (maxZ - minZ) == 16; break; case PLANE_YZ: isFullQuad = equalToAABB && (maxY - minY) == 16 && (maxZ - minZ) == 16; break; default: isFullQuad = false; } for(int c = 0; c < 3; c++) { if(getMin(c) < 0 || getMax(c) < 0 || getMax(c) - getMin(c) > 16 || getMin(c) > 256 || getMax(c) > 256) { this.deleted = true; // TODO handle weirdness more gracefully } } } // yeah this is kinda unoptimal private int getCornerVertex(boolean minOrMaxX, boolean minOrMaxY, boolean minOrMaxZ) { int aabbCornerX = !minOrMaxX ? minX : maxX; int aabbCornerY = !minOrMaxY ? minY : maxY; int aabbCornerZ = !minOrMaxZ ? minZ : maxZ; for(int vi = 0; vi < 4; vi++) { if(xs[vi] == aabbCornerX && ys[vi] == aabbCornerY && zs[vi] == aabbCornerZ) { return vi; } } return -1; } public void tryToMerge(MeshQuad o) { if(isValid(this) && isValid(o) && plane == o.plane && spriteIndex == o.spriteIndex && isFullQuad && o.isFullQuad) { int numVerticesTouching = 0; for(int i = 0; i < 4; i++) { for(int j = 0; j < 4; j++) { if(xs[i] == o.xs[j] && ys[i] == o.ys[j] && zs[i] == o.zs[j]) { numVerticesTouching++; } } } if(numVerticesTouching == 2) { mergeWithQuad(o); totalMergeCountByPlane[plane]++; o.deleted = true; } } } private void mergeWithQuad(MeshQuad o) { if(minX < o.minX) { copyEdgeFrom(o, EnumFacing.EAST); } else if(minX > o.minX) { copyEdgeFrom(o, EnumFacing.WEST); } else if(minY < o.minY) { copyEdgeFrom(o, EnumFacing.UP); } else if(minY > o.minY) { copyEdgeFrom(o, EnumFacing.DOWN); } else if(minZ < o.minZ) { copyEdgeFrom(o, EnumFacing.NORTH); } else if(minX > o.minX) { copyEdgeFrom(o, EnumFacing.SOUTH); } } private void copyEdgeFrom(MeshQuad o, EnumFacing side) { int whichX, whichY, whichZ; whichX = whichY = whichZ = -1; switch(plane) { case PLANE_XY: whichZ = 0; break; case PLANE_XZ: whichY = 0; break; case PLANE_YZ: whichX = 0; break; } switch(side) { case EAST: copyCornerVertexFrom(o, 1, whichY, whichZ); break; case WEST: copyCornerVertexFrom(o, 0, whichY, whichZ); break; case UP: copyCornerVertexFrom(o, whichX, 1, whichZ); break; case DOWN: copyCornerVertexFrom(o, whichX, 0, whichZ); break; case NORTH: copyCornerVertexFrom(o, whichX, whichY, 1); break; case SOUTH: copyCornerVertexFrom(o, whichX, whichY, 0); break; } updateMinMaxXYZ(); } private void updateMinMaxXYZ() { for(int i = 0; i < 4; i++) { minX = Math.min(minX, xs[i]); minY = Math.min(minY, ys[i]); minZ = Math.min(minZ, zs[i]); maxX = Math.max(maxX, xs[i]); maxY = Math.max(maxY, ys[i]); maxZ = Math.max(maxZ, zs[i]); } } private void copyCornerVertexFrom(MeshQuad o, int whichX, int whichY, int whichZ) { int whichXMin, whichXMax, whichYMin, whichYMax, whichZMin, whichZMax; whichXMin = whichYMin = whichZMin = 0; whichXMax = whichYMax = whichZMax = 1; if(whichX != -1) whichXMin = whichXMax = whichX; if(whichY != -1) whichYMin = whichYMax = whichY; if(whichZ != -1) whichZMin = whichZMax = whichZ; for(int minOrMaxX = whichXMin; minOrMaxX <= whichXMax; minOrMaxX++) { for(int minOrMaxY = whichYMin; minOrMaxY <= whichYMax; minOrMaxY++) { for(int minOrMaxZ = whichZMin; minOrMaxZ <= whichZMax; minOrMaxZ++) { copyVertexFrom(o, o.getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1), getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1)); } } } } private void copyVertexFrom(MeshQuad o, int src, int dest) { xs[dest] = o.xs[src]; ys[dest] = o.ys[src]; zs[dest] = o.zs[src]; relUs[dest] = o.relUs[src]; relVs[dest] = o.relVs[src]; bUs[dest] = o.bUs[src]; bVs[dest] = o.bVs[src]; cs[dest] = o.cs[src]; normals[dest] = o.normals[src]; } public void writeToDisk(DataOutputStream out, int pass) throws IOException { if(deleted) { return; } if(flags.hasTexture) { if(pass == 0) out.writeShort(spriteIndex); } for (int vertexI = 0; vertexI < 4; vertexI++) { if(pass == 1) out.writeByte(xs[vertexI] == 256 ? 255 : xs[vertexI]); if(pass == 2) out.writeByte(ys[vertexI] == 256 ? 255 : ys[vertexI]); if(pass == 3) out.writeByte(zs[vertexI] == 256 ? 255 : zs[vertexI]); if (flags.hasTexture) { if(pass == 4) out.writeByte(relUs[vertexI]); if(pass == 5) out.writeByte(relVs[vertexI]); } if (flags.hasBrightness) { if(pass == 6) out.writeByte(bUs[vertexI]); if(pass == 7) out.writeByte(bVs[vertexI]); } if (flags.hasColor) { if(pass == 8) out.writeInt(cs[vertexI]); } if (flags.hasNormals) { if(pass == 9) out.writeInt(normals[vertexI]); } } } // maybe minXYZ and maxXYZ should be arrays instead public int getMin(int coord) { return coord == 0 ? minX : coord == 1 ? minY : coord == 2 ? minZ : -1; } public int getMax(int coord) { return coord == 0 ? maxX : coord == 1 ? maxY : coord == 2 ? maxZ : -1; } public boolean onSamePlaneAs(MeshQuad o) { return isValid(this) && isValid(o) && plane == o.plane && ((plane == PLANE_XY && minZ == o.minZ) || (plane == PLANE_XZ && minY == o.minY) || (plane == PLANE_YZ && minX == o.minX)); } // this should be static.. public boolean isValid(MeshQuad q) { return q != null && !q.deleted; } public boolean isClockwiseXZ() { return (xs[1] - xs[0]) * (zs[2] - zs[0]) - (xs[2] - xs[0]) * (zs[1] - zs[0]) < 0; } @Override public String toString() { return String.format(Locale.ENGLISH, "%s(%.1f, %.1f, %.1f -- %.1f, %.1f, %.1f) %s", deleted ? "XXX " : "", minX/16f, minY/16f, minZ/16f, maxX/16f, maxY/16f, maxZ/16f, spriteName); } public static class QuadPlaneComparator implements Comparator { public static final QuadPlaneComparator[] quadPlaneComparators = new QuadPlaneComparator[]{ new QuadPlaneComparator(2, 1, 0), // PLANE_XY -> ZYX new QuadPlaneComparator(1, 2, 0), // PLANE_XZ -> YZX new QuadPlaneComparator(0, 2, 1) // PLANE_YZ -> XZY }; private int c0, c1, c2; public QuadPlaneComparator(int firstCoordToCompare, int secondCoordToCompare, int thirdCoordToCompare) { this.c0 = firstCoordToCompare; this.c1 = secondCoordToCompare; this.c2 = thirdCoordToCompare; } @Override public int compare(MeshQuad a, MeshQuad b) { if(a.getMin(c0) < b.getMin(c0)) { return -1; } else if(a.getMin(c0) > b.getMin(c0)) { return 1; } else { if(a.getMin(c1) < b.getMin(c1)) { return -1; } else if(a.getMin(c1) > b.getMin(c1)) { return 1; } else { if(a.getMin(c2) < b.getMin(c2)) { return -1; } else if(a.getMin(c2) > b.getMin(c2)) { return 1; } else { return (int)Math.signum(a.offset - b.offset); } } } } } }