package makamys.lodmod.util; import net.minecraft.world.biome.BiomeGenBase; public class MCUtil { public static float getBiomeTemperatureVanilla(BiomeGenBase biome, int p_150564_1_, int p_150564_2_, int p_150564_3_){ if (p_150564_2_ > 64) { float f = (float)BiomeGenBase.temperatureNoise .func_151601_a((double)p_150564_1_ * 1.0D / 8.0D, (double)p_150564_3_ * 1.0D / 8.0D) * 4.0F; return biome.temperature - (f + (float)p_150564_2_ - 64.0F) * 0.05F / 30.0F; } else { return biome.temperature; } } }