package makamys.neodymium.mixin; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import makamys.neodymium.Neodymium; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.client.renderer.WorldRenderer; /** Blocks vanilla chunk rendering while NeoRenderer is active. */ @Mixin(RenderGlobal.class) abstract class MixinRenderGlobal { @Shadow private WorldRenderer[] sortedWorldRenderers; @Redirect(method = "renderSortedRenderers", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;renderAllRenderLists(ID)V")) private void redirectRenderAllRenderLists(RenderGlobal thiz, int p1, double p2) { if(Neodymium.shouldRenderVanillaWorld()) { thiz.renderAllRenderLists(p1, p2); } } @Inject(method = "renderSortedRenderers", at = @At(value = "HEAD")) public void preRenderSortedRenderers(int startRenderer, int numRenderers, int renderPass, double partialTickTime, CallbackInfoReturnable cir) { if(Neodymium.isActive()) { Neodymium.renderer.preRenderSortedRenderers(renderPass, partialTickTime, sortedWorldRenderers); } } }