package makamys.neodymium.mixin.unused.lod; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import makamys.neodymium.Neodymium; import net.minecraft.client.renderer.EntityRenderer; /** Unused remnant from LODMod. Handles changing fog distance. */ @Mixin(EntityRenderer.class) abstract class MixinEntityRenderer { @Shadow private float farPlaneDistance; @Inject(method = "setupCameraTransform", at = @At(value = "FIELD", target = "Lnet/minecraft/client/renderer/EntityRenderer;farPlaneDistance:F", shift = At.Shift.AFTER, ordinal = 1)) private void onConstructed(CallbackInfo ci) { if(Neodymium.isActive()) { farPlaneDistance *= Neodymium.renderer.getFarPlaneDistanceMultiplier(); } } @Inject(method = "setupFog", at = @At(value = "RETURN")) private void afterSetupFog(int mode, float alpha, CallbackInfo ci) { if(Neodymium.isActive()) { Neodymium.renderer.afterSetupFog(mode, alpha, farPlaneDistance); } } }