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authorLulonaut <67191924+Lulonaut@users.noreply.github.com>2022-05-15 10:17:30 +0200
committerGitHub <noreply@github.com>2022-05-15 10:17:30 +0200
commit49231470607d3fbbe557dad6338581643661b9d8 (patch)
tree634527530159e0dd3abc01f8572498722bdf4816 /items/CRIMSON_HELMET.json
parent4168ae7a25f39941a224ef46cb89cf109f1002df (diff)
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new patch (#738)
* hypixeling * add things back * save * nbt * Hypixel moment * crimsoning * \u0027 * missing things * wiki links * Fixed Item * I am a idiot * am i high Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com> Co-authored-by: jani270 <jani270@gmx.de>
Diffstat (limited to 'items/CRIMSON_HELMET.json')
-rw-r--r--items/CRIMSON_HELMET.json19
1 files changed, 10 insertions, 9 deletions
diff --git a/items/CRIMSON_HELMET.json b/items/CRIMSON_HELMET.json
index b2e17cac..ed09bcda 100644
--- a/items/CRIMSON_HELMET.json
+++ b/items/CRIMSON_HELMET.json
@@ -1,7 +1,7 @@
{
"itemid": "minecraft:skull",
"displayname": "§6Crimson Helmet",
- "nbttag": "{HideFlags:254,SkullOwner:{Id:\"9e71c72a-85be-3e7e-8e5a-2ad7498b3aeb\",Properties:{textures:[0:{Value:\"ewogICJ0aW1lc3RhbXAiIDogMTY0NTUwNDQxNDE3MywKICAicHJvZmlsZUlkIiA6ICI5MThhMDI5NTU5ZGQ0Y2U2YjE2ZjdhNWQ1M2VmYjQxMiIsCiAgInByb2ZpbGVOYW1lIiA6ICJCZWV2ZWxvcGVyIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUwNTFjODNkOWViZjY5MDEzZjFlYzhjOWVmYzk3OWVjMmQ5MjVhOTIxY2M4NzdmZjY0YWJlMDlhYWRkMmY2Y2MiCiAgICB9CiAgfQp9\"}]}},display:{Lore:[0:\"§7Strength: §c+30\",1:\"§7Crit Damage: §c+20%\",2:\"§7Health: §a+160\",3:\"§7Defense: §a+50\",4:\"§7Intelligence: §a+15\",5:\" §8[§8⚔§8] §8[§8⚔§8]\",6:\"\",7:\"§8Tiered Bonus: Dominus (0/4)\",8:\"§7For every melee kill gain §c1\",9:\"§c§7stack of §6Dominus§7.\",10:\"§7Each §6Dominus §7stack grants\",11:\"§7§e0.1 §7melee range.\",12:\"§7At §c10 §7stacks also §dswipe\",13:\"§d§7in a random direction hitting\",14:\"§7every enemy in the path of the\",15:\"§7swipe.\",16:\"§7\",17:\"§7Lose 1 stack after §c4s §7of not\",18:\"§7gaining a stack.\",19:\"\",20:\"§7§8This item can be reforged!\",21:\"§6§lLEGENDARY HELMET\"],Name:\"§6Crimson Helmet\"},ExtraAttributes:{id:\"CRIMSON_HELMET\"}}",
+ "nbttag": "{HideFlags:254,SkullOwner:{Id:\"9e71c72a-85be-3e7e-8e5a-2ad7498b3aeb\",Properties:{textures:[0:{Value:\"ewogICJ0aW1lc3RhbXAiIDogMTY0NTUwNDQxNDE3MywKICAicHJvZmlsZUlkIiA6ICI5MThhMDI5NTU5ZGQ0Y2U2YjE2ZjdhNWQ1M2VmYjQxMiIsCiAgInByb2ZpbGVOYW1lIiA6ICJCZWV2ZWxvcGVyIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUwNTFjODNkOWViZjY5MDEzZjFlYzhjOWVmYzk3OWVjMmQ5MjVhOTIxY2M4NzdmZjY0YWJlMDlhYWRkMmY2Y2MiCiAgICB9CiAgfQp9\"}]}},display:{Lore:[0:\"§7Strength: §c+30\",1:\"§7Crit Damage: §c+20%\",2:\"§7Health: §a+160\",3:\"§7Defense: §a+50\",4:\"§7Intelligence: §a+15\",5:\" §8[§8⚔§8] §8[§8⚔§8]\",6:\"\",7:\"§8Tiered Bonus: Dominus (0/4)\",8:\"§7For every melee kill gain §c1 §7stack\",9:\"§7of §6Dominus ᝐ§7.\",10:\"§7\",11:\"§7Each §6Dominus ᝐ §7stack grants §e0.1\",12:\"§e§7melee range.\",13:\"§7\",14:\"§7At §c10 §7stacks also §dswipe §7in a\",15:\"§7random direction hitting every enemy\",16:\"§7in the path of the swipe.\",17:\"§7\",18:\"§7Lose 1 stack after §c4s §7of not\",19:\"§7gaining a stack.\",20:\"\",21:\"§7§8This item can be reforged!\",22:\"§6§lLEGENDARY HELMET\"],Name:\"§6Crimson Helmet\"},ExtraAttributes:{id:\"CRIMSON_HELMET\"}}",
"damage": 3,
"lore": [
"§7Strength: §c+30",
@@ -12,14 +12,15 @@
" §8[§8⚔§8] §8[§8⚔§8]",
"",
"§8Tiered Bonus: Dominus (0/4)",
- "§7For every melee kill gain §c1",
- "§c§7stack of §6Dominus§7.",
- "§7Each §6Dominus §7stack grants",
- "§7§e0.1 §7melee range.",
- "§7At §c10 §7stacks also §dswipe",
- "§d§7in a random direction hitting",
- "§7every enemy in the path of the",
- "§7swipe.",
+ "§7For every melee kill gain §c1 §7stack",
+ "§7of §6Dominus ᝐ§7.",
+ "§7",
+ "§7Each §6Dominus ᝐ §7stack grants §e0.1",
+ "§e§7melee range.",
+ "§7",
+ "§7At §c10 §7stacks also §dswipe §7in a",
+ "§7random direction hitting every enemy",
+ "§7in the path of the swipe.",
"§7",
"§7Lose 1 stack after §c4s §7of not",
"§7gaining a stack.",