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<title>github/NotEnoughUpdates.git, branch scrolling</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/'/>
<entry>
<title>fix merge conflict</title>
<updated>2023-03-12T00:01:24+00:00</updated>
<author>
<name>nopo</name>
<email>nopotheemail@gmail.com</email>
</author>
<published>2023-03-12T00:01:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=160d4bebf8a455e08311e869326a84f6d600ead1'/>
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<entry>
<title>Merge branch 'master' into scrolling</title>
<updated>2023-03-12T00:00:47+00:00</updated>
<author>
<name>nopo</name>
<email>nopotheemail@gmail.com</email>
</author>
<published>2023-03-12T00:00:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=61dea4f655bdd6d938c890e09d76724fe32ef047'/>
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</entry>
<entry>
<title>cheapest museum item to donate (#522)</title>
<updated>2023-03-11T23:54:04+00:00</updated>
<author>
<name>Lulonaut</name>
<email>lulonaut@tutanota.de</email>
</author>
<published>2023-03-11T23:54:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=193ba468e43bd4db5b5534d17472078708783349'/>
<id>193ba468e43bd4db5b5534d17472078708783349</id>
<content type='text'>
Co-authored-by: nea &lt;romangraef@gmail.com&gt;
Co-authored-by: nea &lt;nea@nea.moe&gt;
Co-authored-by: Roman / Linnea Gräf &lt;roman.graef@gmail.com&gt;
Co-authored-by: nopo &lt;nopotheemail@gmail.com&gt;
Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
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<pre>
Co-authored-by: nea &lt;romangraef@gmail.com&gt;
Co-authored-by: nea &lt;nea@nea.moe&gt;
Co-authored-by: Roman / Linnea Gräf &lt;roman.graef@gmail.com&gt;
Co-authored-by: nopo &lt;nopotheemail@gmail.com&gt;
Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
</pre>
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</content>
</entry>
<entry>
<title>Dynamic Light Items (#646)</title>
<updated>2023-03-11T23:51:41+00:00</updated>
<author>
<name>Vixid</name>
<email>52578495+VixidDev@users.noreply.github.com</email>
</author>
<published>2023-03-11T23:51:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=5f147d6adbe9898239a0cb86e4daaa74c9e4c08a'/>
<id>5f147d6adbe9898239a0cb86e4daaa74c9e4c08a</id>
<content type='text'>
Co-authored-by: Vixid &lt;52578495+Vixid1@users.noreply.github.com&gt;
</content>
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Co-authored-by: Vixid &lt;52578495+Vixid1@users.noreply.github.com&gt;
</pre>
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</content>
</entry>
<entry>
<title>Fixes NPE when exiting the Matriarch (#652)</title>
<updated>2023-03-11T22:11:19+00:00</updated>
<author>
<name>Vixid</name>
<email>52578495+VixidDev@users.noreply.github.com</email>
</author>
<published>2023-03-11T22:11:19+00:00</published>
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Co-authored-by: Vixid &lt;52578495+Vixid1@users.noreply.github.com&gt;</content>
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Co-authored-by: Vixid &lt;52578495+Vixid1@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Fixed builders ruler limit at 200 and tilling hoes showing blocks it wont till (#635)</title>
<updated>2023-03-11T22:01:53+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2023-03-11T22:01:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=1f8cc3427a7539b43b2d7f8ebd3ce81a6d77aa94'/>
<id>1f8cc3427a7539b43b2d7f8ebd3ce81a6d77aa94</id>
<content type='text'>
Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
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Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
</pre>
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</content>
</entry>
<entry>
<title>Added prices in garden npcs (#623)</title>
<updated>2023-03-11T22:01:28+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2023-03-11T22:01:28+00:00</published>
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</entry>
<entry>
<title>Custom items in /neucustomize (#609)</title>
<updated>2023-03-11T15:05:14+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2023-03-11T15:05:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=fd063280c717e974bc9ac35f730e61b1be9de856'/>
<id>fd063280c717e974bc9ac35f730e61b1be9de856</id>
<content type='text'>
* should work :tm:, probably breaks other mods, needs to be added to /neurename gui

* Improved compatibility with other mods probably

* Added a text box to /neurename

* Polish up everything

* Fix skulls have durability bar

* Should be everything finished

* add support for metadata and skulls rendering properly

* Made gui look nice

* fix leather not being coloured while moving it

* Fixed normal helmets not rendering

* fix pumpkin not showing overlay

* Fixed skulls showing as null by default on most other items

* added support to randomize the subitems with ":?"

* Add support for custom armour besides the head

* move custom armour function

* code dupe glitch

* A small sign in the permanent fight against duplication of code.

* clear cache on world unload

---------

Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;</content>
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<pre>
* should work :tm:, probably breaks other mods, needs to be added to /neurename gui

* Improved compatibility with other mods probably

* Added a text box to /neurename

* Polish up everything

* Fix skulls have durability bar

* Should be everything finished

* add support for metadata and skulls rendering properly

* Made gui look nice

* fix leather not being coloured while moving it

* Fixed normal helmets not rendering

* fix pumpkin not showing overlay

* Fixed skulls showing as null by default on most other items

* added support to randomize the subitems with ":?"

* Add support for custom armour besides the head

* move custom armour function

* code dupe glitch

* A small sign in the permanent fight against duplication of code.

* clear cache on world unload

---------

Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix champion showing -1 on combat overlay if you dont have it (#647)</title>
<updated>2023-03-11T15:00:38+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2023-03-11T15:00:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=95e17c191b8a0bdfa5af09a9cf658fe741ecaafc'/>
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</entry>
<entry>
<title>Merge pull request #624</title>
<updated>2023-03-11T14:55:22+00:00</updated>
<author>
<name>Planterror</name>
<email>47764567+Plantterror@users.noreply.github.com</email>
</author>
<published>2023-03-11T14:55:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=14ebdfce401ff955d6d00bf00684ac1058d26259'/>
<id>14ebdfce401ff955d6d00bf00684ac1058d26259</id>
<content type='text'>
* fixed experiments saying it's available when the wrong time is reached

* NPC Buy limit timer part 1

* Cookie buff now gains more accurate info

* scrapped accurate god potion

* small tweaks

* fix stupid mistakes I made

* fixed commissions never being recognized as completed

* Quest timer now shows how many quests are uncompleted

* added cookie menu as place to test for cookie buff

* accept review changes, add .intern to container name

* proper formatting hopefully

* restrict checking quest progress to crimson isle

* fix election candidates counting as CI quests

* paul's name twice whoops, formatting fixes

* Merge pull request #2 from Plantterror/master

* Fixed an NPE</content>
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* fixed experiments saying it's available when the wrong time is reached

* NPC Buy limit timer part 1

* Cookie buff now gains more accurate info

* scrapped accurate god potion

* small tweaks

* fix stupid mistakes I made

* fixed commissions never being recognized as completed

* Quest timer now shows how many quests are uncompleted

* added cookie menu as place to test for cookie buff

* accept review changes, add .intern to container name

* proper formatting hopefully

* restrict checking quest progress to crimson isle

* fix election candidates counting as CI quests

* paul's name twice whoops, formatting fixes

* Merge pull request #2 from Plantterror/master

* Fixed an NPE</pre>
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