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author | aidn5 <aydin.atrakchi@gmail.com> | 2022-08-09 18:18:50 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-08-09 18:18:50 +0200 |
commit | a1b37274907e404812387780ad9370af3789b90e (patch) | |
tree | 40e296c145a2ce17927f34e692752006b8594519 | |
parent | c08749f615e59dc4a045d119af19ae093adffdc1 (diff) | |
download | NotEnoughUpdates-a1b37274907e404812387780ad9370af3789b90e.tar.gz NotEnoughUpdates-a1b37274907e404812387780ad9370af3789b90e.tar.bz2 NotEnoughUpdates-a1b37274907e404812387780ad9370af3789b90e.zip |
The old dungeon map (#213)
* Apply basic fix to dungeon map offset
* return the old neu map
* bugfix: detect entrance floor
* ratio
* add back setting
Co-authored-by: nopo <noahogno@gmail.com>
3 files changed, 20 insertions, 33 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/commands/dungeon/MapCommand.java b/src/main/java/io/github/moulberry/notenoughupdates/commands/dungeon/MapCommand.java index 83db26bb..f5381adb 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/commands/dungeon/MapCommand.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/commands/dungeon/MapCommand.java @@ -50,11 +50,6 @@ public class MapCommand extends ClientCommandBase { @Override public void processCommand(ICommandSender sender, String[] args) throws CommandException { - if (!NotEnoughUpdates.INSTANCE.config.hidden.dev) { - Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText( - EnumChatFormatting.RED + "[NEU] The map does not work right now. You can use the map from other mods, for example: SkyblockAddons, DungeonsGuide or Skytils.")); - return; - } if (NotEnoughUpdates.INSTANCE.colourMap == null) { try ( diff --git a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/DungeonMap.java b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/DungeonMap.java index 2693341a..d4a728be 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/DungeonMap.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/DungeonMap.java @@ -65,13 +65,8 @@ import java.awt.*; import java.io.BufferedReader; import java.io.InputStreamReader; import java.nio.charset.StandardCharsets; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.HashSet; import java.util.List; -import java.util.Map; -import java.util.Objects; -import java.util.Set; +import java.util.*; public class DungeonMap { private static final ResourceLocation GREEN_CHECK = new ResourceLocation( @@ -602,8 +597,8 @@ public class DungeonMap { GlStateManager.rotate(-rotation + 180, 0, 0, 1); if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmCenterPlayer && playerPos != null) { - float x = playerPos.getRenderX(0); - float y = playerPos.getRenderY(0); + float x = playerPos.getRenderX(); + float y = playerPos.getRenderY(); x -= minRoomX * (renderRoomSize + renderConnSize); y -= minRoomY * (renderRoomSize + renderConnSize); @@ -672,8 +667,8 @@ public class DungeonMap { for (Map.Entry<String, MapPosition> entry : playerMarkerMapPositions.entrySet()) { String name = entry.getKey(); MapPosition pos = entry.getValue(); - float x = pos.getRenderX(0); - float y = pos.getRenderY(0); + float x = pos.getRenderX(); + float y = pos.getRenderY(); float angle = pos.rotation; boolean doInterp = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPlayerInterp; @@ -681,8 +676,8 @@ public class DungeonMap { MapPosition entityPos = playerEntityMapPositions.get(name); angle = entityPos.rotation; - float deltaX = entityPos.getRenderX(9) - pos.getRenderX(0); - float deltaY = entityPos.getRenderY(9) - pos.getRenderY(0); + float deltaX = entityPos.getRenderX() - pos.getRenderX(); + float deltaY = entityPos.getRenderY() - pos.getRenderY(); x += deltaX; y += deltaY; @@ -702,8 +697,8 @@ public class DungeonMap { if (doInterp && playerMarkerMapPositionsLast.containsKey(name)) { MapPosition last = playerMarkerMapPositionsLast.get(name); - float xLast = last.getRenderX(0); - float yLast = last.getRenderY(0); + float xLast = last.getRenderX(); + float yLast = last.getRenderY(); float distSq = (x - xLast) * (x - xLast) + (y - yLast) * (y - yLast); if (distSq < renderRoomSize * renderRoomSize / 4f) { @@ -1100,12 +1095,12 @@ public class DungeonMap { this.connOffsetY = connOffsetY; } - public float getRenderX(int blockOffset) { - return (roomOffsetX + blockOffset) * getRenderRoomSize() + connOffsetX * getRenderConnSize(); + public float getRenderX() { + return roomOffsetX * getRenderRoomSize() + connOffsetX * getRenderConnSize(); } - public float getRenderY(int blockOffset) { - return (roomOffsetY + blockOffset) * getRenderRoomSize() + connOffsetY * getRenderConnSize(); + public float getRenderY() { + return roomOffsetY * getRenderRoomSize() + connOffsetY * getRenderConnSize(); } @Override @@ -1291,15 +1286,15 @@ public class DungeonMap { if (entity instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) entity; - float roomX = (float) player.posX / (roomSizeBlocks + 1); - float roomY = (float) player.posZ / (roomSizeBlocks + 1); + float roomX = (float) (player.posX + 200) / (roomSizeBlocks + 1); + float roomY = (float) (player.posZ + 200) / (roomSizeBlocks + 1); float playerRoomOffsetX = (float) Math.floor(roomX); float playerConnOffsetX = (float) Math.floor(roomX); float playerRoomOffsetY = (float) Math.floor(roomY); float playerConnOffsetY = (float) Math.floor(roomY); - float roomXInBlocks = (float) player.posX % (roomSizeBlocks + 1); + float roomXInBlocks = (float) (player.posX + 200) % (roomSizeBlocks + 1); if (roomXInBlocks < 2) { //0,1 playerConnOffsetX -= 2 / 5f - roomXInBlocks / 5f; } else if (roomXInBlocks > roomSizeBlocks - 2) { //31,30,29 @@ -1309,7 +1304,7 @@ public class DungeonMap { playerRoomOffsetX += (roomXInBlocks - 2) / (roomSizeBlocks - 4); } - float roomYInBlocks = (float) player.posZ % (roomSizeBlocks + 1); + float roomYInBlocks = (float) (player.posZ + 200) % (roomSizeBlocks + 1); if (roomYInBlocks < 2) { //0,1 playerConnOffsetY -= 2 / 5f - roomYInBlocks / 5f; } else if (roomYInBlocks > roomSizeBlocks - 2) { //31,30,29 @@ -1438,8 +1433,8 @@ public class DungeonMap { for (Map.Entry<String, MapPosition> entry : playerMarkerMapPositionsLast.entrySet()) { HashMap<Integer, Float> deltaDists = new HashMap<>(); for (int i = 0; i < positions.size(); i++) { - float dx = entry.getValue().getRenderX(0) - positions.get(i).getRenderX(0); - float dy = entry.getValue().getRenderY(0) - positions.get(i).getRenderY(0); + float dx = entry.getValue().getRenderX() - positions.get(i).getRenderX(); + float dy = entry.getValue().getRenderY() - positions.get(i).getRenderY(); deltaDists.put(i, dx * dx + dy * dy); } distanceMap.put(entry.getKey(), deltaDists); @@ -1619,7 +1614,6 @@ public class DungeonMap { if(player.getUniqueID().toString().charAt(14) == '4') { actualPlayers.add(player.getName()); System.out.println(player.getName()); - } }*/ int players = 0; diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java index 8f7bc15c..fead6780 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java @@ -31,7 +31,7 @@ import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditor import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption; public class Dungeons { - /* + @ConfigOption( name = "Dungeon Map", desc = "" @@ -39,8 +39,6 @@ public class Dungeons { @ConfigEditorAccordion(id = 0) public boolean dungeonMapAccordion = false; - */ - @Expose @ConfigOption( name = "\u00A7cWarning", |