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authorNopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>2023-03-12 02:05:14 +1100
committerGitHub <noreply@github.com>2023-03-11 16:05:14 +0100
commitfd063280c717e974bc9ac35f730e61b1be9de856 (patch)
tree1a9682ff3c573abc1e47a9f4bcec97128f37696a /annotations/src/main/resources
parent95e17c191b8a0bdfa5af09a9cf658fe741ecaafc (diff)
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Custom items in /neucustomize (#609)
* should work :tm:, probably breaks other mods, needs to be added to /neurename gui * Improved compatibility with other mods probably * Added a text box to /neurename * Polish up everything * Fix skulls have durability bar * Should be everything finished * add support for metadata and skulls rendering properly * Made gui look nice * fix leather not being coloured while moving it * Fixed normal helmets not rendering * fix pumpkin not showing overlay * Fixed skulls showing as null by default on most other items * added support to randomize the subitems with ":?" * Add support for custom armour besides the head * move custom armour function * code dupe glitch * A small sign in the permanent fight against duplication of code. * clear cache on world unload --------- Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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