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author | DoKM <54663875+DoKM@users.noreply.github.com> | 2021-09-24 19:32:34 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-24 19:32:34 +0200 |
commit | ce47182fa85c484aba6266ff7548b4e8c3fbfe08 (patch) | |
tree | b13d8a7dfe19f2e4d79467f6f028def52c15825b /src/main/java | |
parent | cf875e94e8eb0b827e1a7b6c8e24c3f562db3c0c (diff) | |
parent | eb2db0709c89d0a836404f4b7ab5d16e97f2572c (diff) | |
download | NotEnoughUpdates-ce47182fa85c484aba6266ff7548b4e8c3fbfe08.tar.gz NotEnoughUpdates-ce47182fa85c484aba6266ff7548b4e8c3fbfe08.tar.bz2 NotEnoughUpdates-ce47182fa85c484aba6266ff7548b4e8c3fbfe08.zip |
Merge pull request #34 from DeDiamondPro/master
Make metal detector solver use blocks again.
Diffstat (limited to 'src/main/java')
-rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java | 66 |
1 files changed, 22 insertions, 44 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java index 5e9c59ac..b2cd7cb2 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java @@ -26,7 +26,7 @@ public class CrystalMetalDetectorSolver { if (chestLastFoundMillis == 0) { chestLastFoundMillis = currentTimeMillis; return; - } else if(currentTimeMillis - chestLastFoundMillis < 1000) { + } else if (currentTimeMillis - chestLastFoundMillis < 1000) { return; } @@ -51,7 +51,8 @@ public class CrystalMetalDetectorSolver { BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) + xOffset, y, Math.floor(mc.thePlayer.posZ) + zOffset); calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)); - if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) { + if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos) && treasureAllowed(pos) && mc.theWorld. + getBlockState(pos.add(0, 1, 0)).getBlock().getRegistryName().equals("minecraft:air")) { possibleBlocks.add(pos); } xOffset++; @@ -62,14 +63,14 @@ public class CrystalMetalDetectorSolver { BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) - xOffset, y, Math.floor(mc.thePlayer.posZ) + zOffset); calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)); - if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) { + if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos) && treasureAllowed(pos) && mc.theWorld. + getBlockState(pos.add(0, 1, 0)).getBlock().getRegistryName().equals("minecraft:air")) { possibleBlocks.add(pos); } xOffset++; } } } - removeDuplicates(); sendMessage(); } else if (possibleBlocks.size() != 1) { locations.add(mc.thePlayer.getPosition()); @@ -80,11 +81,10 @@ public class CrystalMetalDetectorSolver { } } possibleBlocks = temp; - removeDuplicates(); sendMessage(); - } else if (possibleBlocks.size() == 1) { - BlockPos pos = possibleBlocks.get(0); - if (distToTreasure > (5 + getPlayerPos().distanceTo(new Vec3(pos)))) { + } else { + BlockPos pos = possibleBlocks.get(0); + if (Math.abs(distToTreasure - (getPlayerPos().distanceTo(new Vec3(pos)))) > 5) { mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "[NEU] Previous solution is invalid.")); reset(false); } @@ -104,7 +104,7 @@ public class CrystalMetalDetectorSolver { } public static void render(float partialTicks) { - int beaconRGB = 0xa839ce; + int beaconRGB = 0xffdf00; if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows") && SBInfo.getInstance().location.equals("Mines of Divan")) { @@ -112,12 +112,11 @@ public class CrystalMetalDetectorSolver { if (possibleBlocks.size() == 1) { BlockPos block = possibleBlocks.get(0); - RenderUtils.renderBeaconBeam(block, beaconRGB, 1.0f, partialTicks); + RenderUtils.renderBeaconBeam(block.add(0,1,0), beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Treasure", possibleBlocks.get(0).add(0, 2.5, 0), partialTicks); - } else if (possibleBlocks.size() > 1 && (locations.size() > 1 || possibleBlocks.size() < 10) && - NotEnoughUpdates.INSTANCE.config.mining.metalDetectorShowPossible) { + } else if (possibleBlocks.size() > 1 && NotEnoughUpdates.INSTANCE.config.mining.metalDetectorShowPossible) { for (BlockPos block : possibleBlocks) { - RenderUtils.renderBeaconBeam(block, beaconRGB, 1.0f, partialTicks); + RenderUtils.renderBeaconBeam(block.add(0,1,0), beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Possible Treasure Location", block.add(0, 2.5, 0), partialTicks); } } @@ -129,37 +128,6 @@ public class CrystalMetalDetectorSolver { return (double) Math.round(value * scale) / scale; } - private static void removeDuplicates() { - if (possibleBlocks.size() > 1 && possibleBlocks.size() < 10) { - Vec3 firstBlockVec = new Vec3( possibleBlocks.get(0).getX(), 0, possibleBlocks.get(0).getZ()); - Boolean allBlocksAreClose = true; - - double lowestY = possibleBlocks.get(0).getY(); - int lowestYIndex = 0; - - for (int i = 1; i < possibleBlocks.size(); i++) { - BlockPos blockPos = possibleBlocks.get(i); - Vec3 blockVec = new Vec3(blockPos.getX(), 0, blockPos.getZ()); - - if (firstBlockVec.distanceTo(blockVec) > 3) { - allBlocksAreClose = false; - break; - } - - if (blockPos.getY() < lowestY) { - lowestY = blockPos.getY(); - lowestYIndex = i; - } - } - - if (allBlocksAreClose) { - List<BlockPos> temp = new ArrayList<>(); - temp.add(possibleBlocks.get(lowestYIndex)); - possibleBlocks = temp; - } - } - } - private static void sendMessage() { if (possibleBlocks.size() > 1) { mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.YELLOW + "[NEU] Need another position to find solution. Possible blocks: " @@ -175,4 +143,14 @@ public class CrystalMetalDetectorSolver { private static Vec3 getPlayerPos() { return new Vec3(mc.thePlayer.posX, mc.thePlayer.posY + (mc.thePlayer.getEyeHeight() - mc.thePlayer.getDefaultEyeHeight()), mc.thePlayer.posZ); } + + private static boolean treasureAllowed(BlockPos pos) { + return mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:gold_block") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:prismarine") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:chest") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass_pane") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:wool") || + mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_hardened_clay"); + } } |