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authorWalker Selby <git@walkerselby.com>2023-11-10 05:43:54 +0000
committerGitHub <noreply@github.com>2023-11-10 16:43:54 +1100
commitd33907135ac7143296213e9631ccea89b94d856f (patch)
treeaeb3c9080d0e5a77383bfc7f543ed73248385709 /src/main/java
parentdcdf1ffb4d515b4b69d53cb6b7a138ded0c6b6c5 (diff)
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Fix: Update Class Average logic to prevent "false" average >= 50 (#921)
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/profileviewer/DungeonPage.java19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/DungeonPage.java b/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/DungeonPage.java
index d53e44d0..edfebdce 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/DungeonPage.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/DungeonPage.java
@@ -543,12 +543,22 @@ public class DungeonPage extends GuiProfileViewerPage {
}
float classLevelSum = 0;
+ float classLevelSumOverflow = 0;
+ int numMaxed = 0;
for (int i = 0; i < Weight.DUNGEON_CLASS_NAMES.size(); i++) {
String className = Weight.DUNGEON_CLASS_NAMES.get(i);
String colour = className.equalsIgnoreCase(activeClass) ? EnumChatFormatting.GREEN.toString() : EnumChatFormatting.WHITE.toString();
ProfileViewer.Level levelObj = levelingInfo.get("cosmetic_" + className);
- classLevelSum += levelObj.level;
+ // If the class is maxed but not all are, we need to calculate the average level differently.
+ if (levelObj.level >= 50) {
+ levelObj.maxed = true;
+ numMaxed++;
+ classLevelSum += 50;
+ classLevelSumOverflow += levelObj.level;
+ } else {
+ classLevelSum += levelObj.level;
+ }
getInstance()
.renderXpBar(
@@ -564,9 +574,12 @@ public class DungeonPage extends GuiProfileViewerPage {
}
ProfileViewer.Level classAverage = new ProfileViewer.Level();
- classAverage.level = classLevelSum / Weight.DUNGEON_CLASS_NAMES.size();
- if (classAverage.level >= 50) {
+ // If all classes maxed, calculate including overflow, otherwise, calculate with cap at 50.
+ if (numMaxed == Weight.DUNGEON_CLASS_NAMES.size()) {
classAverage.maxed = true;
+ classAverage.level = classLevelSumOverflow / Weight.DUNGEON_CLASS_NAMES.size();
+ } else {
+ classAverage.level = classLevelSum / Weight.DUNGEON_CLASS_NAMES.size();
}
getInstance().renderXpBar(