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authorDavid Mills <85420839+Keebler408@users.noreply.github.com>2021-09-11 10:35:55 -0500
committerDavid Mills <85420839+Keebler408@users.noreply.github.com>2021-09-11 10:35:55 -0500
commite0a71fdc7a1bf466992fc6db96a15b778909cc18 (patch)
treef8e4a9e183333e96748d1baeadcfa7798f6aef2b /src/main/resources/assets/notenoughupdates/capes/gravy.png
parent29cea4c4922443ae78c47cd49e4a74ab67eb15f2 (diff)
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Fix jitter, improve metal detector beacon
- Fix jitter caused by location coord truncation from double to int - Move remaining fairy souls beacon rendering into RenderUtils.java - Add beacon option to enable depth testing when player is close by - Use new rendering for metal detector to make beacons more visible
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