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author | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-11 10:35:55 -0500 |
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committer | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-11 10:35:55 -0500 |
commit | e0a71fdc7a1bf466992fc6db96a15b778909cc18 (patch) | |
tree | f8e4a9e183333e96748d1baeadcfa7798f6aef2b /src/main/resources/assets/notenoughupdates/capes/gravy.png | |
parent | 29cea4c4922443ae78c47cd49e4a74ab67eb15f2 (diff) | |
download | NotEnoughUpdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.tar.gz NotEnoughUpdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.tar.bz2 NotEnoughUpdates-e0a71fdc7a1bf466992fc6db96a15b778909cc18.zip |
Fix jitter, improve metal detector beacon
- Fix jitter caused by location coord truncation from double to int
- Move remaining fairy souls beacon rendering into RenderUtils.java
- Add beacon option to enable depth testing when player is close by
- Use new rendering for metal detector to make beacons more visible
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/capes/gravy.png')
0 files changed, 0 insertions, 0 deletions