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author | BuildTools <james.jenour@protonmail.com> | 2021-02-16 03:08:30 +0800 |
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committer | BuildTools <james.jenour@protonmail.com> | 2021-02-16 03:08:30 +0800 |
commit | a0e7d174472d034142003e58a42d6beefe36a92b (patch) | |
tree | 37fbdf5c5c3af3e85ed05e6e17d64207b2a6d8c9 /src/main/resources/assets/notenoughupdates/shaders/cape.frag | |
parent | 6024bdf69193ad216e95fca53d7d28746f4269e0 (diff) | |
download | NotEnoughUpdates-a0e7d174472d034142003e58a42d6beefe36a92b.tar.gz NotEnoughUpdates-a0e7d174472d034142003e58a42d6beefe36a92b.tar.bz2 NotEnoughUpdates-a0e7d174472d034142003e58a42d6beefe36a92b.zip |
PRE21
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/shaders/cape.frag')
-rw-r--r-- | src/main/resources/assets/notenoughupdates/shaders/cape.frag | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/cape.frag b/src/main/resources/assets/notenoughupdates/shaders/cape.frag deleted file mode 100644 index bfc089bb..00000000 --- a/src/main/resources/assets/notenoughupdates/shaders/cape.frag +++ /dev/null @@ -1,16 +0,0 @@ -#version 120 - -varying vec4 passColour; -varying vec3 passNormal; -uniform sampler2D textureIn; - -void main() { - vec4 texture = texture2D(textureIn, gl_TexCoord[0].st); - gl_FragColor = texture * passColour; - - vec3 fakeSunNormal = normalize(vec3(0.2f,1.0f,-0.2f)); - vec3 normNormal = normalize(passNormal); - float shading = max(0.6f, dot(fakeSunNormal, normNormal)); - - gl_FragColor = vec4(gl_FragColor.rgb*shading, gl_FragColor.a); -}
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