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author | Moulberry <james.jenour@student.scotch.wa.edu.au> | 2020-11-08 17:44:27 +1100 |
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committer | Moulberry <james.jenour@student.scotch.wa.edu.au> | 2020-11-08 17:44:27 +1100 |
commit | 07403ec86c53f67b94d988b4c01a0afc2fdb2810 (patch) | |
tree | fba4b3c37b02c42267e03a07453d3941c98fd66d /src/main/resources/assets/notenoughupdates/shaders/cape.frag | |
parent | fc4143dd3c892b11ae5f427fcecc22044ff98460 (diff) | |
parent | ec0660e41145d3d9ed479b3e697afddf8ddc8c4c (diff) | |
download | NotEnoughUpdates-07403ec86c53f67b94d988b4c01a0afc2fdb2810.tar.gz NotEnoughUpdates-07403ec86c53f67b94d988b4c01a0afc2fdb2810.tar.bz2 NotEnoughUpdates-07403ec86c53f67b94d988b4c01a0afc2fdb2810.zip |
uh yeah its pretty necessary guys
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/shaders/cape.frag')
-rw-r--r-- | src/main/resources/assets/notenoughupdates/shaders/cape.frag | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/cape.frag b/src/main/resources/assets/notenoughupdates/shaders/cape.frag index cbe00c70..bfc089bb 100644 --- a/src/main/resources/assets/notenoughupdates/shaders/cape.frag +++ b/src/main/resources/assets/notenoughupdates/shaders/cape.frag @@ -8,9 +8,9 @@ void main() { vec4 texture = texture2D(textureIn, gl_TexCoord[0].st); gl_FragColor = texture * passColour; - vec3 fakeSunNormal = normalize(vec3(0.2f,1f,-0.2f)); + vec3 fakeSunNormal = normalize(vec3(0.2f,1.0f,-0.2f)); vec3 normNormal = normalize(passNormal); float shading = max(0.6f, dot(fakeSunNormal, normNormal)); - gl_FragColor = vec4(gl_FragColor.rgb*shading, gl_FragColor.a);//gl_FragColor.rgb*shading + gl_FragColor = vec4(gl_FragColor.rgb*shading, gl_FragColor.a); }
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