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author | BuildTools <james.jenour@protonmail.com> | 2021-02-16 03:08:30 +0800 |
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committer | BuildTools <james.jenour@protonmail.com> | 2021-02-16 03:08:30 +0800 |
commit | a0e7d174472d034142003e58a42d6beefe36a92b (patch) | |
tree | 37fbdf5c5c3af3e85ed05e6e17d64207b2a6d8c9 /src/main/resources/assets/notenoughupdates/shaders/negative.vert | |
parent | 6024bdf69193ad216e95fca53d7d28746f4269e0 (diff) | |
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PRE21
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/shaders/negative.vert')
-rw-r--r-- | src/main/resources/assets/notenoughupdates/shaders/negative.vert | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/negative.vert b/src/main/resources/assets/notenoughupdates/shaders/negative.vert deleted file mode 100644 index 9ccbcd6f..00000000 --- a/src/main/resources/assets/notenoughupdates/shaders/negative.vert +++ /dev/null @@ -1,15 +0,0 @@ -#version 120 - -varying vec4 passColour; -varying vec3 passNormal; -varying vec4 passPosition; -uniform vec2 screensize; - -void main() { - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_TexCoord[0] = gl_MultiTexCoord0; - - passColour = gl_Color; - passNormal = normalize(gl_Normal); - passPosition = gl_Position; -}
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