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author | Moulberry <james.jenour@student.scotch.wa.edu.au> | 2020-07-26 12:12:25 +1000 |
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committer | Moulberry <james.jenour@student.scotch.wa.edu.au> | 2020-07-26 12:12:25 +1000 |
commit | f0293a74282cece3aa8a2a328559889d6e187209 (patch) | |
tree | e4bb3d101b8b7e70a58f521a41a44071bb6cc0fa /src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh | |
parent | 16b89f752b83aa91f1697238d785eb97a4f01f61 (diff) | |
download | NotEnoughUpdates-f0293a74282cece3aa8a2a328559889d6e187209.tar.gz NotEnoughUpdates-f0293a74282cece3aa8a2a328559889d6e187209.tar.bz2 NotEnoughUpdates-f0293a74282cece3aa8a2a328559889d6e187209.zip |
1.11.7
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh')
-rw-r--r-- | src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh b/src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh new file mode 100644 index 00000000..ca64470a --- /dev/null +++ b/src/main/resources/assets/notenoughupdates/shaders/program/blur2.fsh @@ -0,0 +1,34 @@ +#version 120 + +uniform sampler2D DiffuseSampler; + +varying vec2 texCoord; +varying vec2 oneTexel; + +uniform vec2 InSize; + +uniform vec2 BlurDir; +uniform float Radius; +uniform float AlphaMult; + +void main() { + vec4 blurred = vec4(0.0); + float totalStrength = 0.0; + float totalAlpha = 0.0; + float totalSamples = 0.0; + for(float r = -Radius; r <= Radius; r += 1.0) { + vec4 sample = texture2D(DiffuseSampler, texCoord + oneTexel * r * BlurDir); + + // Accumulate average alpha + totalAlpha = totalAlpha + sample.a; + totalSamples = totalSamples + 1.0; + + // Accumulate smoothed blur + //float strength = (2.0 - abs(r / Radius))*sample.a; + float strength = sample.a; + totalStrength = totalStrength + strength; + blurred = blurred + sample; + } + float alpha = totalAlpha/totalSamples*AlphaMult; + gl_FragColor = vec4(blurred.rgb / totalStrength, alpha); +} |