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authorDavid Mills <85420839+Keebler408@users.noreply.github.com>2021-09-09 03:48:32 -0500
committerDavid Mills <85420839+Keebler408@users.noreply.github.com>2021-09-09 03:48:32 -0500
commitfdd335dbf42c792e95cb3cafc1b91821fa2ca00f (patch)
tree612b307be1f6aaffac53f533d0e5282bb2898519 /src/main
parent5fd6051b3f577b8ea802bd043fda6be47cf1453d (diff)
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Metal detector solver updates
- Move beacon beam rendering related code into RenderUtils - Show beacons and labels for metal detector locations - Replace code that Hypixel would likely ban as X-Ray with code based on eliminating duplicate Y values. The number of unique locations for the new code to work is still 2-3, but results in odd locations being treated as valid (mid-air, outside Mines, blocks not exposed to air). This could be made better by detecting the NPCs coordinates to filter valid coordinates. - Add a TODO in reset to add a delay after a chest is found
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java4
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java105
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java104
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java103
4 files changed, 188 insertions, 128 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java b/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java
index 38775ee7..d2603651 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java
@@ -166,7 +166,7 @@ public class NEUEventListener {
@SubscribeEvent
public void onWorldLoad(WorldEvent.Unload event) {
NotEnoughUpdates.INSTANCE.saveConfig();
- CrystalMetalDetectorSolver.reset();
+ CrystalMetalDetectorSolver.reset(false);
}
private static long notificationDisplayMillis = 0;
@@ -862,7 +862,7 @@ public class NEUEventListener {
}
}
if (unformatted.startsWith("You found ") && SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows")){
- CrystalMetalDetectorSolver.reset();
+ CrystalMetalDetectorSolver.reset(true);
}
if(unformatted.startsWith("[NPC] Keeper of ") | unformatted.startsWith("[NPC] Professor Robot: ") || unformatted.startsWith(" ") || unformatted.startsWith("✦") ||
unformatted.equals(" You've earned a Crystal Loot Bundle!"))
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java b/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java
index b63831ac..75c4a35a 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java
@@ -1,6 +1,7 @@
package io.github.moulberry.notenoughupdates.core.util.render;
import io.github.moulberry.notenoughupdates.core.BackgroundBlur;
+import io.github.moulberry.notenoughupdates.miscfeatures.CustomItemEffects;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.Gui;
@@ -13,6 +14,8 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumChatFormatting;
+import net.minecraft.util.MathHelper;
+import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import org.lwjgl.util.vector.Vector3f;
@@ -146,9 +149,111 @@ public class RenderUtils {
GlStateManager.enableTexture2D();
}
+ public static BlockPos getCurrentViewer(float partialTicks) {
+ double viewerX;
+ double viewerY;
+ double viewerZ;
+
+ Vector3f aoteInterpPos = CustomItemEffects.INSTANCE.getCurrentPosition();
+ if(aoteInterpPos != null) {
+ viewerX = aoteInterpPos.x;
+ viewerY = aoteInterpPos.y;
+ viewerZ = aoteInterpPos.z;
+ } else {
+ Entity viewer = Minecraft.getMinecraft().getRenderViewEntity();
+ viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * partialTicks;
+ viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * partialTicks;
+ viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * partialTicks;
+ }
+
+ return new BlockPos(viewerX, viewerY, viewerZ);
+ }
+
+ private static final ResourceLocation beaconBeam = new ResourceLocation("textures/entity/beacon_beam.png");
+
+ public static void renderBeaconBeam(double x, double y, double z, int rgb, float alphaMult, float partialTicks) {
+ int height = 300;
+ int bottomOffset = 0;
+ int topOffset = bottomOffset + height;
+
+ Tessellator tessellator = Tessellator.getInstance();
+ WorldRenderer worldrenderer = tessellator.getWorldRenderer();
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(beaconBeam);
+
+ GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
+ GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
+ GlStateManager.disableLighting();
+ GlStateManager.enableCull();
+ GlStateManager.enableTexture2D();
+ GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE, GL11.GL_ZERO);
+ GlStateManager.enableBlend();
+ GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
+
+ double time = Minecraft.getMinecraft().theWorld.getTotalWorldTime() + (double)partialTicks;
+ double d1 = MathHelper.func_181162_h(-time * 0.2D - (double)MathHelper.floor_double(-time * 0.1D));
+
+ float r = ((rgb >> 16) & 0xFF) / 255f;
+ float g = ((rgb >> 8) & 0xFF) / 255f;
+ float b = (rgb & 0xFF) / 255f;
+ double d2 = time * 0.025D * -1.5D;
+ double d4 = 0.5D + Math.cos(d2 + 2.356194490192345D) * 0.2D;
+ double d5 = 0.5D + Math.sin(d2 + 2.356194490192345D) * 0.2D;
+ double d6 = 0.5D + Math.cos(d2 + (Math.PI / 4D)) * 0.2D;
+ double d7 = 0.5D + Math.sin(d2 + (Math.PI / 4D)) * 0.2D;
+ double d8 = 0.5D + Math.cos(d2 + 3.9269908169872414D) * 0.2D;
+ double d9 = 0.5D + Math.sin(d2 + 3.9269908169872414D) * 0.2D;
+ double d10 = 0.5D + Math.cos(d2 + 5.497787143782138D) * 0.2D;
+ double d11 = 0.5D + Math.sin(d2 + 5.497787143782138D) * 0.2D;
+ double d14 = -1.0D + d1;
+ double d15 = (double)(height) * 2.5D + d14;
+ worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
+ worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
+ worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
+ tessellator.draw();
+
+ GlStateManager.disableCull();
+ double d12 = -1.0D + d1;
+ double d13 = height + d12;
+
+ worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
+ worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
+ worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
+ tessellator.draw();
+ }
+
public static void renderWayPoint(String str, BlockPos loc, float partialTicks) {
renderWayPoint(str, new Vector3f(loc.getX(), loc.getY(), loc.getZ()), partialTicks);
}
+
public static void renderWayPoint(String str, Vector3f loc, float partialTicks) {
GlStateManager.alphaFunc(516, 0.1F);
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
index 73e2b412..3fbff9c8 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
@@ -11,82 +11,106 @@ import java.util.List;
public class CrystalMetalDetectorSolver {
private static final Minecraft mc = Minecraft.getMinecraft();
- private static BlockPos prevPos;
- private static double prevDist = 0;
+ private static BlockPos prevPlayerPos;
+ private static double prevDistToTreasure = 0;
private static List<BlockPos> possibleBlocks = new ArrayList<>();
private static final List<BlockPos> locations = new ArrayList<>();
public static void process(IChatComponent message) {
if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows")
&& message.getUnformattedText().contains("TREASURE: ")) {
- double dist = Double.parseDouble(message.getUnformattedText().split("TREASURE: ")[1].split("m")[0].replaceAll("(?!\\.)\\D", ""));
- if (NotEnoughUpdates.INSTANCE.config.mining.metalDetectorEnabled && prevDist == dist && prevPos.getX() == mc.thePlayer.getPosition().getX() &&
- prevPos.getY() == mc.thePlayer.getPosition().getY() &&
- prevPos.getZ() == mc.thePlayer.getPosition().getZ() && !locations.contains(mc.thePlayer.getPosition())) {
+ double distToTreasure = Double.parseDouble(message.getUnformattedText().split("TREASURE: ")[1].split("m")[0].replaceAll("(?!\\.)\\D", ""));
+ if (NotEnoughUpdates.INSTANCE.config.mining.metalDetectorEnabled && prevDistToTreasure == distToTreasure &&
+ prevPlayerPos.getX() == mc.thePlayer.getPosition().getX() &&
+ prevPlayerPos.getY() == mc.thePlayer.getPosition().getY() &&
+ prevPlayerPos.getZ() == mc.thePlayer.getPosition().getZ() && !locations.contains(mc.thePlayer.getPosition())) {
if (possibleBlocks.size() == 0) {
locations.add(mc.thePlayer.getPosition());
- for (int zOffset = (int) Math.floor(-dist); zOffset <= Math.ceil(dist); zOffset++) {
+ for (int zOffset = (int) Math.floor(-distToTreasure); zOffset <= Math.ceil(distToTreasure); zOffset++) {
for (int y = 65; y <= 75; y++) {
double calculatedDist = 0;
int xOffset = 0;
- while (calculatedDist < dist) {
+ while (calculatedDist < distToTreasure) {
BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) + xOffset,
y, Math.floor(mc.thePlayer.posZ) + zOffset);
- BlockPos above = new BlockPos(Math.floor(mc.thePlayer.posX) + xOffset,
- y + 1, Math.floor(mc.thePlayer.posZ) + zOffset);
calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D));
- if (round(calculatedDist, 1) == dist && treasureAllowed(pos) && !possibleBlocks.contains(pos) &&
- mc.theWorld.getBlockState(above).getBlock().getRegistryName().equals("minecraft:air")) {
+ if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) {
possibleBlocks.add(pos);
}
xOffset++;
}
xOffset = 0;
calculatedDist = 0;
- while (calculatedDist < dist) {
+ while (calculatedDist < distToTreasure) {
BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) - xOffset,
y, Math.floor(mc.thePlayer.posZ) + zOffset);
- BlockPos above = new BlockPos(Math.floor(mc.thePlayer.posX) - xOffset,
- y + 1, Math.floor(mc.thePlayer.posZ) + zOffset);
calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D));
- if (round(calculatedDist, 1) == dist && treasureAllowed(pos) && !possibleBlocks.contains(pos) &&
- mc.theWorld.getBlockState(above).getBlock().getRegistryName().equals("minecraft:air")) {
+ if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) {
possibleBlocks.add(pos);
}
xOffset++;
}
}
}
+ removeDuplicates();
sendMessage();
} else if (possibleBlocks.size() != 1) {
locations.add(mc.thePlayer.getPosition());
List<BlockPos> temp = new ArrayList<>();
for (BlockPos pos : possibleBlocks) {
- if (round(getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)), 1) == dist) {
+ if (round(getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)), 1) == distToTreasure) {
temp.add(pos);
}
}
possibleBlocks = temp;
+ removeDuplicates();
sendMessage();
+ } else if (possibleBlocks.size() == 1) {
+ BlockPos pos = possibleBlocks.get(0);
+ if (distToTreasure > (5 + getPlayerPos().distanceTo(new Vec3(pos)))) {
+ mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "[NEU] Previous solution is invalid."));
+ reset(false);
+ }
}
+
}
- prevPos = mc.thePlayer.getPosition();
- prevDist = dist;
+
+ prevPlayerPos = mc.thePlayer.getPosition();
+ prevDistToTreasure = distToTreasure;
}
}
- public static void reset() {
+ public static void reset(Boolean chestFound) {
+ if (chestFound) {
+ // TODO: Add a delay to keep the old chest location from being treated as the new chest location
+ }
+
possibleBlocks.clear();
locations.clear();
}
public static void render(float partialTicks) {
+ int beaconRGB = 0xa839ce;
+
if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows") &&
SBInfo.getInstance().location.equals("Mines of Divan")) {
+ BlockPos viewer = RenderUtils.getCurrentViewer(partialTicks);
+
if (possibleBlocks.size() == 1) {
+ BlockPos block = possibleBlocks.get(0);
+ double x = block.getX() - viewer.getX();
+ double y = block.getY() - viewer.getY();
+ double z = block.getZ() - viewer.getZ();
+
+ RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks);
RenderUtils.renderWayPoint("Treasure", possibleBlocks.get(0).add(0, 2.5, 0), partialTicks);
} else if (possibleBlocks.size() > 1 && NotEnoughUpdates.INSTANCE.config.mining.metalDetectorShowPossible) {
for (BlockPos block : possibleBlocks) {
+ double x = block.getX() - viewer.getX();
+ double y = block.getY() - viewer.getY();;
+ double z = block.getZ() - viewer.getZ();;
+
+ RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks);
RenderUtils.renderWayPoint("Possible Treasure Location", block.add(0, 2.5, 0), partialTicks);
}
}
@@ -98,14 +122,34 @@ public class CrystalMetalDetectorSolver {
return (double) Math.round(value * scale) / scale;
}
- private static boolean treasureAllowed(BlockPos pos) {
- return mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:gold_block") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:prismarine") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:chest") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass_pane") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:wool") ||
- mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_hardened_clay");
+ private static void removeDuplicates() {
+ if (possibleBlocks.size() > 1 && possibleBlocks.size() < 7) {
+ double firstX = possibleBlocks.get(0).getX();
+ double firstZ = possibleBlocks.get(0).getZ();
+ Boolean yOnlyDiffers = true;
+
+ double lowestY = possibleBlocks.get(0).getY();
+ int lowestYIndex = 0;
+
+ for (int i = 1; i < possibleBlocks.size(); i++) {
+ BlockPos block = possibleBlocks.get(i);
+ if (block.getX() != firstX || block.getZ() != firstZ) {
+ yOnlyDiffers = false;
+ break;
+ }
+
+ if (block.getY() < lowestY) {
+ lowestY = block.getY();
+ lowestYIndex = i;
+ }
+ }
+
+ if (yOnlyDiffers) {
+ List<BlockPos> temp = new ArrayList<>();
+ temp.add(possibleBlocks.get(lowestYIndex));
+ possibleBlocks = temp;
+ }
+ }
}
private static void sendMessage() {
@@ -114,7 +158,7 @@ public class CrystalMetalDetectorSolver {
+ possibleBlocks.size()));
} else if (possibleBlocks.size() == 0) {
mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "[NEU] Failed to find solution."));
- reset();
+ reset(false);
} else {
mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.YELLOW + "[NEU] Found solution."));
}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java
index 05591e81..260b94ae 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java
@@ -5,6 +5,7 @@ import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
import io.github.moulberry.notenoughupdates.commands.SimpleCommand;
+import io.github.moulberry.notenoughupdates.core.util.render.RenderUtils;
import io.github.moulberry.notenoughupdates.options.NEUConfig;
import io.github.moulberry.notenoughupdates.util.Constants;
import io.github.moulberry.notenoughupdates.util.SBInfo;
@@ -166,86 +167,6 @@ public class FairySouls {
}
}
- private static final ResourceLocation beaconBeam = new ResourceLocation("textures/entity/beacon_beam.png");
-
- private static void renderBeaconBeam(double x, double y, double z, int rgb, float alphaMult, float partialTicks) {
- int height = 300;
- int bottomOffset = 0;
- int topOffset = bottomOffset + height;
-
- Tessellator tessellator = Tessellator.getInstance();
- WorldRenderer worldrenderer = tessellator.getWorldRenderer();
-
- Minecraft.getMinecraft().getTextureManager().bindTexture(beaconBeam);
- GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
- GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
- GlStateManager.disableLighting();
- GlStateManager.enableCull();
- GlStateManager.enableTexture2D();
- GlStateManager.tryBlendFuncSeparate(770, 1, 1, 0);
- GlStateManager.enableBlend();
- GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
-
- double time = Minecraft.getMinecraft().theWorld.getTotalWorldTime() + (double)partialTicks;
- double d1 = MathHelper.func_181162_h(-time * 0.2D - (double)MathHelper.floor_double(-time * 0.1D));
-
- float r = ((rgb >> 16) & 0xFF) / 255f;
- float g = ((rgb >> 8) & 0xFF) / 255f;
- float b = (rgb & 0xFF) / 255f;
- double d2 = time * 0.025D * -1.5D;
- double d4 = 0.5D + Math.cos(d2 + 2.356194490192345D) * 0.2D;
- double d5 = 0.5D + Math.sin(d2 + 2.356194490192345D) * 0.2D;
- double d6 = 0.5D + Math.cos(d2 + (Math.PI / 4D)) * 0.2D;
- double d7 = 0.5D + Math.sin(d2 + (Math.PI / 4D)) * 0.2D;
- double d8 = 0.5D + Math.cos(d2 + 3.9269908169872414D) * 0.2D;
- double d9 = 0.5D + Math.sin(d2 + 3.9269908169872414D) * 0.2D;
- double d10 = 0.5D + Math.cos(d2 + 5.497787143782138D) * 0.2D;
- double d11 = 0.5D + Math.sin(d2 + 5.497787143782138D) * 0.2D;
- double d14 = -1.0D + d1;
- double d15 = (double)(height) * 2.5D + d14;
- worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
- worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex();
- worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex();
- tessellator.draw();
-
- GlStateManager.disableCull();
- double d12 = -1.0D + d1;
- double d13 = height + d12;
-
- worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
- worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex();
- worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex();
- tessellator.draw();
- }
-
@SubscribeEvent
public void onRenderLast(RenderWorldLastEvent event) {
if(!enabled) return;
@@ -254,26 +175,16 @@ public class FairySouls {
if(location == null) return;
if(currentSoulList == null || currentSoulList.isEmpty()) return;
- Entity viewer = Minecraft.getMinecraft().getRenderViewEntity();
- double viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * event.partialTicks;
- double viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * event.partialTicks;
- double viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * event.partialTicks;
-
- Vector3f aoteInterpPos = CustomItemEffects.INSTANCE.getCurrentPosition();
- if(aoteInterpPos != null) {
- viewerX = aoteInterpPos.x;
- viewerY = aoteInterpPos.y;
- viewerZ = aoteInterpPos.z;
- }
-
Set<Integer> found = foundSouls.computeIfAbsent(location, k -> new HashSet<>());
+ BlockPos viewer = RenderUtils.getCurrentViewer(event.partialTicks);
+
int rgb = 0xa839ce;
for(int i=0; i<currentSoulListClose.size(); i++) {
BlockPos currentSoul = currentSoulListClose.get(i);
- double x = currentSoul.getX() - viewerX;
- double y = currentSoul.getY() - viewerY;
- double z = currentSoul.getZ() - viewerZ;
+ double x = currentSoul.getX() - viewer.getX();
+ double y = currentSoul.getY() - viewer.getY();
+ double z = currentSoul.getZ() - viewer.getZ();
double distSq = x*x + y*y + z*z;
@@ -285,7 +196,7 @@ public class FairySouls {
CustomItemEffects.drawFilledBoundingBox(bb, 1f, SpecialColour.special(0, 100, rgb));
if(distSq > 10*10) {
- renderBeaconBeam(x, y, z, rgb, 1.0f, event.partialTicks);
+ RenderUtils.renderBeaconBeam(x, y, z, rgb, 1.0f, event.partialTicks);
}
}