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authorAscynx <78341107+Ascynx@users.noreply.github.com>2022-09-16 17:25:28 +0200
committerGitHub <noreply@github.com>2022-09-16 17:25:28 +0200
commit53cc06e8badfc34ee5c54062ed24639fb4c88886 (patch)
treecd3bc0506f76edf5228b7ff30c760e20e39b2f72 /src/main
parentff5b80cd0f2068077d3343aa4e479e6284b41276 (diff)
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petHud/EquipmentHud preview render fix (#293)
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiInvButtonEditor.java9
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/overlays/EquipmentOverlay.java40
2 files changed, 28 insertions, 21 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiInvButtonEditor.java b/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiInvButtonEditor.java
index 4d18ea18..7aa0d2ec 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiInvButtonEditor.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiInvButtonEditor.java
@@ -85,6 +85,15 @@ public class GuiInvButtonEditor extends GuiScreen {
private int guiLeft;
private int guiTop;
+ //region getGuiCoordinates
+ public int getGuiLeft() {
+ return this.guiLeft;
+ }
+ public int getGuiTop() {
+ return this.guiTop;
+ }
+ //endregion
+
private static final int BACKGROUND_TYPES = 5;
private static final int ICON_TYPES = 3;
private int iconTypeIndex = 0;
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/overlays/EquipmentOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/overlays/EquipmentOverlay.java
index ea440396..2d3175b5 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/overlays/EquipmentOverlay.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/overlays/EquipmentOverlay.java
@@ -26,6 +26,7 @@ import io.github.moulberry.notenoughupdates.NEUManager;
import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
import io.github.moulberry.notenoughupdates.events.GuiInventoryBackgroundDrawnEvent;
import io.github.moulberry.notenoughupdates.miscfeatures.PetInfoOverlay;
+import io.github.moulberry.notenoughupdates.miscgui.GuiInvButtonEditor;
import io.github.moulberry.notenoughupdates.mixins.AccessorGuiContainer;
import io.github.moulberry.notenoughupdates.options.NEUConfig;
import io.github.moulberry.notenoughupdates.util.ItemUtils;
@@ -134,6 +135,8 @@ public class EquipmentOverlay {
public static final int ARMOR_OVERLAY_OVERHAND_WIDTH = 24;
public static final int ARMOR_OVERLAY_HEIGHT = 86;
public static final int ARMOR_OVERLAY_WIDTH = 31;
+ final static int PET_OVERLAY_HEIGHT = 32;
+ final static int PET_OVERLAY_WIDTH = 31;
public static final int PET_OVERLAY_OFFSET_Y = ARMOR_OVERLAY_HEIGHT - 14 /* overlaying pixels */;
//</editor-fold>
@@ -259,7 +262,7 @@ public class EquipmentOverlay {
if (screen instanceof GuiChest) {
petStack = getRepoPetStack();
}
- if (!(screen instanceof GuiInventory)
+ if ((!(screen instanceof GuiInventory) && !(screen instanceof GuiInvButtonEditor))
|| !NotEnoughUpdates.INSTANCE.config.misc.hidePotionEffect
|| !NotEnoughUpdates.INSTANCE.hasSkyblockScoreboard()) {
shouldRenderPets = shouldRenderArmorHud = false;
@@ -299,7 +302,7 @@ public class EquipmentOverlay {
int overlayLeft = container.getGuiLeft() - ARMOR_OVERLAY_OVERHAND_WIDTH;
int overlayTop = container.getGuiTop() + PET_OVERLAY_OFFSET_Y;
- Utils.drawTexturedRect(overlayLeft, overlayTop, 31, 32, GL11.GL_NEAREST);
+ Utils.drawTexturedRect(overlayLeft, overlayTop, PET_OVERLAY_WIDTH, PET_OVERLAY_HEIGHT, GL11.GL_NEAREST);
GlStateManager.bindTexture(0);
Utils.drawItemStack(petInfo, overlayLeft + 8, overlayTop + 8, true);
@@ -423,33 +426,28 @@ public class EquipmentOverlay {
}
public void renderPreviewArmorHud() {
- if (!NotEnoughUpdates.INSTANCE.config.customArmour.enableArmourHud) return;
+ if (!NotEnoughUpdates.INSTANCE.config.customArmour.enableArmourHud || !(Minecraft.getMinecraft().currentScreen instanceof GuiInvButtonEditor)) return;
+ GuiInvButtonEditor container = (GuiInvButtonEditor) Minecraft.getMinecraft().currentScreen;
- int width = Utils.peekGuiScale().getScaledWidth();
- int height = Utils.peekGuiScale().getScaledHeight();
+ int overlayLeft = container.getGuiLeft() - ARMOR_OVERLAY_OVERHAND_WIDTH;
+ int overlayTop = container.getGuiTop();
- Minecraft.getMinecraft().getTextureManager().bindTexture(getCustomEquipmentTexture(NotEnoughUpdates.INSTANCE.config.petOverlay.petInvDisplay));
+ ResourceLocation equipmentTexture = getCustomEquipmentTexture(shouldRenderPets);
+ Minecraft.getMinecraft().getTextureManager().bindTexture(equipmentTexture);
- GlStateManager.color(1, 1, 1, 1);
- GL11.glTranslatef(0, 0, 401);
- float yNumber = (float) (height - 167) / 2f;
- Utils.drawTexturedRect((float) ((width - 224.1) / 2f), yNumber, 31, 86, GL11.GL_NEAREST);
- GlStateManager.bindTexture(0);
+ Utils.drawTexturedRect(overlayLeft, overlayTop, ARMOR_OVERLAY_WIDTH, ARMOR_OVERLAY_HEIGHT, GL11.GL_NEAREST);
}
public void renderPreviewPetInvHud() {
- if (!NotEnoughUpdates.INSTANCE.config.petOverlay.petInvDisplay) return;
-
- int width = Utils.peekGuiScale().getScaledWidth();
- int height = Utils.peekGuiScale().getScaledHeight();
+ if (!NotEnoughUpdates.INSTANCE.config.petOverlay.petInvDisplay || !(Minecraft.getMinecraft().currentScreen instanceof GuiInvButtonEditor)) return;
+ GuiInvButtonEditor container = (GuiInvButtonEditor) Minecraft.getMinecraft().currentScreen;
+ int overlayLeft = container.getGuiLeft() - ARMOR_OVERLAY_OVERHAND_WIDTH;
+ int overlayTop = container.getGuiTop() + PET_OVERLAY_OFFSET_Y;
- Minecraft.getMinecraft().getTextureManager().bindTexture(getCustomPetTexture(NotEnoughUpdates.INSTANCE.config.customArmour.enableArmourHud));
+ ResourceLocation petHudTexture = getCustomPetTexture(shouldRenderArmorHud);
+ Minecraft.getMinecraft().getTextureManager().bindTexture(petHudTexture);
- GlStateManager.color(1, 1, 1, 1);
- GL11.glTranslatef(0, 0, 401);
- float yNumber = (float) (height - 23) / 2f;
- Utils.drawTexturedRect((float) ((width - 224.1) / 2f), yNumber, 31, 32, GL11.GL_NEAREST);
- GlStateManager.bindTexture(0);
+ Utils.drawTexturedRect(overlayLeft, overlayTop, PET_OVERLAY_WIDTH, PET_OVERLAY_HEIGHT, GL11.GL_NEAREST);
}
public ItemStack slot1 = null;