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author | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-09 03:48:32 -0500 |
---|---|---|
committer | David Mills <85420839+Keebler408@users.noreply.github.com> | 2021-09-09 03:48:32 -0500 |
commit | fdd335dbf42c792e95cb3cafc1b91821fa2ca00f (patch) | |
tree | 612b307be1f6aaffac53f533d0e5282bb2898519 /src | |
parent | 5fd6051b3f577b8ea802bd043fda6be47cf1453d (diff) | |
download | NotEnoughUpdates-fdd335dbf42c792e95cb3cafc1b91821fa2ca00f.tar.gz NotEnoughUpdates-fdd335dbf42c792e95cb3cafc1b91821fa2ca00f.tar.bz2 NotEnoughUpdates-fdd335dbf42c792e95cb3cafc1b91821fa2ca00f.zip |
Metal detector solver updates
- Move beacon beam rendering related code into RenderUtils
- Show beacons and labels for metal detector locations
- Replace code that Hypixel would likely ban as X-Ray with code based on
eliminating duplicate Y values. The number of unique locations for the
new code to work is still 2-3, but results in odd locations being
treated as valid (mid-air, outside Mines, blocks not exposed to air).
This could be made better by detecting the NPCs coordinates to filter
valid coordinates.
- Add a TODO in reset to add a delay after a chest is found
Diffstat (limited to 'src')
4 files changed, 188 insertions, 128 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java b/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java index 38775ee7..d2603651 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/NEUEventListener.java @@ -166,7 +166,7 @@ public class NEUEventListener { @SubscribeEvent public void onWorldLoad(WorldEvent.Unload event) { NotEnoughUpdates.INSTANCE.saveConfig(); - CrystalMetalDetectorSolver.reset(); + CrystalMetalDetectorSolver.reset(false); } private static long notificationDisplayMillis = 0; @@ -862,7 +862,7 @@ public class NEUEventListener { } } if (unformatted.startsWith("You found ") && SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows")){ - CrystalMetalDetectorSolver.reset(); + CrystalMetalDetectorSolver.reset(true); } if(unformatted.startsWith("[NPC] Keeper of ") | unformatted.startsWith("[NPC] Professor Robot: ") || unformatted.startsWith(" ") || unformatted.startsWith("✦") || unformatted.equals(" You've earned a Crystal Loot Bundle!")) diff --git a/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java b/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java index b63831ac..75c4a35a 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/core/util/render/RenderUtils.java @@ -1,6 +1,7 @@ package io.github.moulberry.notenoughupdates.core.util.render; import io.github.moulberry.notenoughupdates.core.BackgroundBlur; +import io.github.moulberry.notenoughupdates.miscfeatures.CustomItemEffects; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Gui; @@ -13,6 +14,8 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.entity.Entity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumChatFormatting; +import net.minecraft.util.MathHelper; +import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL14; import org.lwjgl.util.vector.Vector3f; @@ -146,9 +149,111 @@ public class RenderUtils { GlStateManager.enableTexture2D(); } + public static BlockPos getCurrentViewer(float partialTicks) { + double viewerX; + double viewerY; + double viewerZ; + + Vector3f aoteInterpPos = CustomItemEffects.INSTANCE.getCurrentPosition(); + if(aoteInterpPos != null) { + viewerX = aoteInterpPos.x; + viewerY = aoteInterpPos.y; + viewerZ = aoteInterpPos.z; + } else { + Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); + viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * partialTicks; + viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * partialTicks; + viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * partialTicks; + } + + return new BlockPos(viewerX, viewerY, viewerZ); + } + + private static final ResourceLocation beaconBeam = new ResourceLocation("textures/entity/beacon_beam.png"); + + public static void renderBeaconBeam(double x, double y, double z, int rgb, float alphaMult, float partialTicks) { + int height = 300; + int bottomOffset = 0; + int topOffset = bottomOffset + height; + + Tessellator tessellator = Tessellator.getInstance(); + WorldRenderer worldrenderer = tessellator.getWorldRenderer(); + + Minecraft.getMinecraft().getTextureManager().bindTexture(beaconBeam); + + GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT); + GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT); + GlStateManager.disableLighting(); + GlStateManager.enableCull(); + GlStateManager.enableTexture2D(); + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE, GL11.GL_ZERO); + GlStateManager.enableBlend(); + GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); + + double time = Minecraft.getMinecraft().theWorld.getTotalWorldTime() + (double)partialTicks; + double d1 = MathHelper.func_181162_h(-time * 0.2D - (double)MathHelper.floor_double(-time * 0.1D)); + + float r = ((rgb >> 16) & 0xFF) / 255f; + float g = ((rgb >> 8) & 0xFF) / 255f; + float b = (rgb & 0xFF) / 255f; + double d2 = time * 0.025D * -1.5D; + double d4 = 0.5D + Math.cos(d2 + 2.356194490192345D) * 0.2D; + double d5 = 0.5D + Math.sin(d2 + 2.356194490192345D) * 0.2D; + double d6 = 0.5D + Math.cos(d2 + (Math.PI / 4D)) * 0.2D; + double d7 = 0.5D + Math.sin(d2 + (Math.PI / 4D)) * 0.2D; + double d8 = 0.5D + Math.cos(d2 + 3.9269908169872414D) * 0.2D; + double d9 = 0.5D + Math.sin(d2 + 3.9269908169872414D) * 0.2D; + double d10 = 0.5D + Math.cos(d2 + 5.497787143782138D) * 0.2D; + double d11 = 0.5D + Math.sin(d2 + 5.497787143782138D) * 0.2D; + double d14 = -1.0D + d1; + double d15 = (double)(height) * 2.5D + d14; + worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); + worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); + worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); + tessellator.draw(); + + GlStateManager.disableCull(); + double d12 = -1.0D + d1; + double d13 = height + d12; + + worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); + worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); + worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); + tessellator.draw(); + } + public static void renderWayPoint(String str, BlockPos loc, float partialTicks) { renderWayPoint(str, new Vector3f(loc.getX(), loc.getY(), loc.getZ()), partialTicks); } + public static void renderWayPoint(String str, Vector3f loc, float partialTicks) { GlStateManager.alphaFunc(516, 0.1F); diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java index 73e2b412..3fbff9c8 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java @@ -11,82 +11,106 @@ import java.util.List; public class CrystalMetalDetectorSolver { private static final Minecraft mc = Minecraft.getMinecraft(); - private static BlockPos prevPos; - private static double prevDist = 0; + private static BlockPos prevPlayerPos; + private static double prevDistToTreasure = 0; private static List<BlockPos> possibleBlocks = new ArrayList<>(); private static final List<BlockPos> locations = new ArrayList<>(); public static void process(IChatComponent message) { if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows") && message.getUnformattedText().contains("TREASURE: ")) { - double dist = Double.parseDouble(message.getUnformattedText().split("TREASURE: ")[1].split("m")[0].replaceAll("(?!\\.)\\D", "")); - if (NotEnoughUpdates.INSTANCE.config.mining.metalDetectorEnabled && prevDist == dist && prevPos.getX() == mc.thePlayer.getPosition().getX() && - prevPos.getY() == mc.thePlayer.getPosition().getY() && - prevPos.getZ() == mc.thePlayer.getPosition().getZ() && !locations.contains(mc.thePlayer.getPosition())) { + double distToTreasure = Double.parseDouble(message.getUnformattedText().split("TREASURE: ")[1].split("m")[0].replaceAll("(?!\\.)\\D", "")); + if (NotEnoughUpdates.INSTANCE.config.mining.metalDetectorEnabled && prevDistToTreasure == distToTreasure && + prevPlayerPos.getX() == mc.thePlayer.getPosition().getX() && + prevPlayerPos.getY() == mc.thePlayer.getPosition().getY() && + prevPlayerPos.getZ() == mc.thePlayer.getPosition().getZ() && !locations.contains(mc.thePlayer.getPosition())) { if (possibleBlocks.size() == 0) { locations.add(mc.thePlayer.getPosition()); - for (int zOffset = (int) Math.floor(-dist); zOffset <= Math.ceil(dist); zOffset++) { + for (int zOffset = (int) Math.floor(-distToTreasure); zOffset <= Math.ceil(distToTreasure); zOffset++) { for (int y = 65; y <= 75; y++) { double calculatedDist = 0; int xOffset = 0; - while (calculatedDist < dist) { + while (calculatedDist < distToTreasure) { BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) + xOffset, y, Math.floor(mc.thePlayer.posZ) + zOffset); - BlockPos above = new BlockPos(Math.floor(mc.thePlayer.posX) + xOffset, - y + 1, Math.floor(mc.thePlayer.posZ) + zOffset); calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)); - if (round(calculatedDist, 1) == dist && treasureAllowed(pos) && !possibleBlocks.contains(pos) && - mc.theWorld.getBlockState(above).getBlock().getRegistryName().equals("minecraft:air")) { + if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) { possibleBlocks.add(pos); } xOffset++; } xOffset = 0; calculatedDist = 0; - while (calculatedDist < dist) { + while (calculatedDist < distToTreasure) { BlockPos pos = new BlockPos(Math.floor(mc.thePlayer.posX) - xOffset, y, Math.floor(mc.thePlayer.posZ) + zOffset); - BlockPos above = new BlockPos(Math.floor(mc.thePlayer.posX) - xOffset, - y + 1, Math.floor(mc.thePlayer.posZ) + zOffset); calculatedDist = getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)); - if (round(calculatedDist, 1) == dist && treasureAllowed(pos) && !possibleBlocks.contains(pos) && - mc.theWorld.getBlockState(above).getBlock().getRegistryName().equals("minecraft:air")) { + if (round(calculatedDist, 1) == distToTreasure && !possibleBlocks.contains(pos)) { possibleBlocks.add(pos); } xOffset++; } } } + removeDuplicates(); sendMessage(); } else if (possibleBlocks.size() != 1) { locations.add(mc.thePlayer.getPosition()); List<BlockPos> temp = new ArrayList<>(); for (BlockPos pos : possibleBlocks) { - if (round(getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)), 1) == dist) { + if (round(getPlayerPos().distanceTo(new Vec3(pos).addVector(0D, 1D, 0D)), 1) == distToTreasure) { temp.add(pos); } } possibleBlocks = temp; + removeDuplicates(); sendMessage(); + } else if (possibleBlocks.size() == 1) { + BlockPos pos = possibleBlocks.get(0); + if (distToTreasure > (5 + getPlayerPos().distanceTo(new Vec3(pos)))) { + mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "[NEU] Previous solution is invalid.")); + reset(false); + } } + } - prevPos = mc.thePlayer.getPosition(); - prevDist = dist; + + prevPlayerPos = mc.thePlayer.getPosition(); + prevDistToTreasure = distToTreasure; } } - public static void reset() { + public static void reset(Boolean chestFound) { + if (chestFound) { + // TODO: Add a delay to keep the old chest location from being treated as the new chest location + } + possibleBlocks.clear(); locations.clear(); } public static void render(float partialTicks) { + int beaconRGB = 0xa839ce; + if (SBInfo.getInstance().getLocation() != null && SBInfo.getInstance().getLocation().equals("crystal_hollows") && SBInfo.getInstance().location.equals("Mines of Divan")) { + BlockPos viewer = RenderUtils.getCurrentViewer(partialTicks); + if (possibleBlocks.size() == 1) { + BlockPos block = possibleBlocks.get(0); + double x = block.getX() - viewer.getX(); + double y = block.getY() - viewer.getY(); + double z = block.getZ() - viewer.getZ(); + + RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Treasure", possibleBlocks.get(0).add(0, 2.5, 0), partialTicks); } else if (possibleBlocks.size() > 1 && NotEnoughUpdates.INSTANCE.config.mining.metalDetectorShowPossible) { for (BlockPos block : possibleBlocks) { + double x = block.getX() - viewer.getX(); + double y = block.getY() - viewer.getY();; + double z = block.getZ() - viewer.getZ();; + + RenderUtils.renderBeaconBeam(x, y, z, beaconRGB, 1.0f, partialTicks); RenderUtils.renderWayPoint("Possible Treasure Location", block.add(0, 2.5, 0), partialTicks); } } @@ -98,14 +122,34 @@ public class CrystalMetalDetectorSolver { return (double) Math.round(value * scale) / scale; } - private static boolean treasureAllowed(BlockPos pos) { - return mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:gold_block") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:prismarine") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:chest") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_glass_pane") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:wool") || - mc.theWorld.getBlockState(pos).getBlock().getRegistryName().equals("minecraft:stained_hardened_clay"); + private static void removeDuplicates() { + if (possibleBlocks.size() > 1 && possibleBlocks.size() < 7) { + double firstX = possibleBlocks.get(0).getX(); + double firstZ = possibleBlocks.get(0).getZ(); + Boolean yOnlyDiffers = true; + + double lowestY = possibleBlocks.get(0).getY(); + int lowestYIndex = 0; + + for (int i = 1; i < possibleBlocks.size(); i++) { + BlockPos block = possibleBlocks.get(i); + if (block.getX() != firstX || block.getZ() != firstZ) { + yOnlyDiffers = false; + break; + } + + if (block.getY() < lowestY) { + lowestY = block.getY(); + lowestYIndex = i; + } + } + + if (yOnlyDiffers) { + List<BlockPos> temp = new ArrayList<>(); + temp.add(possibleBlocks.get(lowestYIndex)); + possibleBlocks = temp; + } + } } private static void sendMessage() { @@ -114,7 +158,7 @@ public class CrystalMetalDetectorSolver { + possibleBlocks.size())); } else if (possibleBlocks.size() == 0) { mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "[NEU] Failed to find solution.")); - reset(); + reset(false); } else { mc.thePlayer.addChatMessage(new ChatComponentText(EnumChatFormatting.YELLOW + "[NEU] Found solution.")); } diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java index 05591e81..260b94ae 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java @@ -5,6 +5,7 @@ import com.google.gson.JsonArray; import com.google.gson.JsonObject; import io.github.moulberry.notenoughupdates.NotEnoughUpdates; import io.github.moulberry.notenoughupdates.commands.SimpleCommand; +import io.github.moulberry.notenoughupdates.core.util.render.RenderUtils; import io.github.moulberry.notenoughupdates.options.NEUConfig; import io.github.moulberry.notenoughupdates.util.Constants; import io.github.moulberry.notenoughupdates.util.SBInfo; @@ -166,86 +167,6 @@ public class FairySouls { } } - private static final ResourceLocation beaconBeam = new ResourceLocation("textures/entity/beacon_beam.png"); - - private static void renderBeaconBeam(double x, double y, double z, int rgb, float alphaMult, float partialTicks) { - int height = 300; - int bottomOffset = 0; - int topOffset = bottomOffset + height; - - Tessellator tessellator = Tessellator.getInstance(); - WorldRenderer worldrenderer = tessellator.getWorldRenderer(); - - Minecraft.getMinecraft().getTextureManager().bindTexture(beaconBeam); - GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F); - GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F); - GlStateManager.disableLighting(); - GlStateManager.enableCull(); - GlStateManager.enableTexture2D(); - GlStateManager.tryBlendFuncSeparate(770, 1, 1, 0); - GlStateManager.enableBlend(); - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); - - double time = Minecraft.getMinecraft().theWorld.getTotalWorldTime() + (double)partialTicks; - double d1 = MathHelper.func_181162_h(-time * 0.2D - (double)MathHelper.floor_double(-time * 0.1D)); - - float r = ((rgb >> 16) & 0xFF) / 255f; - float g = ((rgb >> 8) & 0xFF) / 255f; - float b = (rgb & 0xFF) / 255f; - double d2 = time * 0.025D * -1.5D; - double d4 = 0.5D + Math.cos(d2 + 2.356194490192345D) * 0.2D; - double d5 = 0.5D + Math.sin(d2 + 2.356194490192345D) * 0.2D; - double d6 = 0.5D + Math.cos(d2 + (Math.PI / 4D)) * 0.2D; - double d7 = 0.5D + Math.sin(d2 + (Math.PI / 4D)) * 0.2D; - double d8 = 0.5D + Math.cos(d2 + 3.9269908169872414D) * 0.2D; - double d9 = 0.5D + Math.sin(d2 + 3.9269908169872414D) * 0.2D; - double d10 = 0.5D + Math.cos(d2 + 5.497787143782138D) * 0.2D; - double d11 = 0.5D + Math.sin(d2 + 5.497787143782138D) * 0.2D; - double d14 = -1.0D + d1; - double d15 = (double)(height) * 2.5D + d14; - worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); - worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d6, y + topOffset, z + d7).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d6, y + bottomOffset, z + d7).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d10, y + bottomOffset, z + d11).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d10, y + topOffset, z + d11).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d8, y + topOffset, z + d9).tex(1.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - worldrenderer.pos(x + d8, y + bottomOffset, z + d9).tex(1.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d4, y + bottomOffset, z + d5).tex(0.0D, d14).color(r, g, b, 1.0F).endVertex(); - worldrenderer.pos(x + d4, y + topOffset, z + d5).tex(0.0D, d15).color(r, g, b, 1.0F*alphaMult).endVertex(); - tessellator.draw(); - - GlStateManager.disableCull(); - double d12 = -1.0D + d1; - double d13 = height + d12; - - worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); - worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.2D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.2D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.8D, y + bottomOffset, z + 0.8D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.8D, y + topOffset, z + 0.8D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.8D).tex(1.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.8D).tex(1.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.2D, y + bottomOffset, z + 0.2D).tex(0.0D, d12).color(r, g, b, 0.25F).endVertex(); - worldrenderer.pos(x + 0.2D, y + topOffset, z + 0.2D).tex(0.0D, d13).color(r, g, b, 0.25F*alphaMult).endVertex(); - tessellator.draw(); - } - @SubscribeEvent public void onRenderLast(RenderWorldLastEvent event) { if(!enabled) return; @@ -254,26 +175,16 @@ public class FairySouls { if(location == null) return; if(currentSoulList == null || currentSoulList.isEmpty()) return; - Entity viewer = Minecraft.getMinecraft().getRenderViewEntity(); - double viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * event.partialTicks; - double viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * event.partialTicks; - double viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * event.partialTicks; - - Vector3f aoteInterpPos = CustomItemEffects.INSTANCE.getCurrentPosition(); - if(aoteInterpPos != null) { - viewerX = aoteInterpPos.x; - viewerY = aoteInterpPos.y; - viewerZ = aoteInterpPos.z; - } - Set<Integer> found = foundSouls.computeIfAbsent(location, k -> new HashSet<>()); + BlockPos viewer = RenderUtils.getCurrentViewer(event.partialTicks); + int rgb = 0xa839ce; for(int i=0; i<currentSoulListClose.size(); i++) { BlockPos currentSoul = currentSoulListClose.get(i); - double x = currentSoul.getX() - viewerX; - double y = currentSoul.getY() - viewerY; - double z = currentSoul.getZ() - viewerZ; + double x = currentSoul.getX() - viewer.getX(); + double y = currentSoul.getY() - viewer.getY(); + double z = currentSoul.getZ() - viewer.getZ(); double distSq = x*x + y*y + z*z; @@ -285,7 +196,7 @@ public class FairySouls { CustomItemEffects.drawFilledBoundingBox(bb, 1f, SpecialColour.special(0, 100, rgb)); if(distSq > 10*10) { - renderBeaconBeam(x, y, z, rgb, 1.0f, event.partialTicks); + RenderUtils.renderBeaconBeam(x, y, z, rgb, 1.0f, event.partialTicks); } } |